Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Who is the elusive "New Pen-and-paper Gamer" the RPG companies are trying to nab?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="utopia27" data-source="post: 5279025" data-attributes="member: 26707"><p><strong>folks with allergies to marketing</strong></p><p></p><p>let's start with a target demographic - 16-20 yr-old male, middle-to-upper income household. </p><p></p><p><strong>Broad demo - how to refine it?</strong> look for gateway activities. Academic engagement - model UN participants, honor society, AV club, Chess club, Quiz Bowl, Robotics club, Anime club? Engagement with literature - book stores, coffee shops, fan clubs, amazon reading list?</p><p></p><p>I think investment in one or more types of fantastic settings is a key indicator. Comic fans and PnP RPGers have huge overlap because of the investment in the setting. Pern-ites are an exception - and maybe there's an important difference there that I can't figure out. Lots of fan-fic, but no good RPG system, and I've never known a long-running Pern campaign. Tolkien-esque fantasy, Star Wars, Star Trek, Conan, Bladerunner (aka Shadowrun) all have dragged segments of population into RPGs. Vampire/Goth is... it's own thing... but it's definitely got its own voice. A strong desire to engage a setting (or several) is key to RPG'ing, and to identify potential recruits.</p><p></p><p>Problem solving is also a strong indicator, along with creativity. Part of the reason for the overlap between IT and RPG is exactly this problem-solving aspect. Science fairs, Maker Fairs, Lego Fairs, robotics clubs... just about anyone building something - preferably something fantastic (rather than, say, small engine repair...) is probably a candidate. </p><p></p><p><strong>How to hook them?</strong> This is actually tough - the question of how you cut through all of the more easily accessible alternatives. Honestly, any attempt to read something like EnWorld to get an idea of what RPG playing is like is hopeless (and off-putting). There are no bold visuals (who can compete with skiing and surfing?). There's little performance aspect (ever hung out at someone else's game?). So something like D&D Experience, or gaming conventions, or intro-games at book stores, or something... with an engaging presenter (preferably articulate, young, and curvalicious) is probably the best hook. Second best would be some good form of eperience reports/short-story-based-on-gaming-session or some other first-person account of a gaming experience. I think it might be presentable as a 30-second television-style ad.</p><p></p><p>I really don't think that standard copy advertising, or click-ads, or anything else that doesn't convey the experience.</p><p></p><p><strong>How to Retain?</strong> People fall out of RPG'ing for two main reasons - their group broke up (or they left it..), or they ran out of time. Out of time is, and will continue to be, an increasing issue. RPGs are definitely a time-consuming hobby. So I think that these two issues are tightly coupled - someone's fallen out because they ran out of time, and someone dropped out because they left their gaming group, and they haven't hunted down a new gaming group. So make it easy for folks to reconnect. A mixer. A promotions party. A new-release event. </p><p></p><p>On reflection, I have _never_. _ever_. received a mailing, promotion, or invitation from either a FLGS or an RPG publisher. Not one. I've been in this hobby for over 25 years. I _always_ connect with my FLGS, wherever I live. I've playtested for several gaming systems and several publishers. I was an Outrider for Games Workshop (presenter/ambassador). I've had subscriptions to several RPG magazines over the years (I believe they've all folded now...). I attend (and sometimes organize) conventions. I'm not hard to find. I'm not shy. But no commercial RPG entity has ever reached out to me as a customer, and attempted to reconnect me back into the hobby (and I have needed it a couple times).</p><p></p><p>As a final note - I've seen folks talking about producing continuing streams of good products as a retention tool. Crap. In fact, a stream of good products probably means that good old products are OBE and/or out of print. Meaning that the longer you're out of the hobby, the harder and more expensive it is to re-engage. Longevity of product and investment (intellectual and product) is a retention tool. Churn is not.</p></blockquote><p></p>
[QUOTE="utopia27, post: 5279025, member: 26707"] [b]folks with allergies to marketing[/b] let's start with a target demographic - 16-20 yr-old male, middle-to-upper income household. [B]Broad demo - how to refine it?[/B] look for gateway activities. Academic engagement - model UN participants, honor society, AV club, Chess club, Quiz Bowl, Robotics club, Anime club? Engagement with literature - book stores, coffee shops, fan clubs, amazon reading list? I think investment in one or more types of fantastic settings is a key indicator. Comic fans and PnP RPGers have huge overlap because of the investment in the setting. Pern-ites are an exception - and maybe there's an important difference there that I can't figure out. Lots of fan-fic, but no good RPG system, and I've never known a long-running Pern campaign. Tolkien-esque fantasy, Star Wars, Star Trek, Conan, Bladerunner (aka Shadowrun) all have dragged segments of population into RPGs. Vampire/Goth is... it's own thing... but it's definitely got its own voice. A strong desire to engage a setting (or several) is key to RPG'ing, and to identify potential recruits. Problem solving is also a strong indicator, along with creativity. Part of the reason for the overlap between IT and RPG is exactly this problem-solving aspect. Science fairs, Maker Fairs, Lego Fairs, robotics clubs... just about anyone building something - preferably something fantastic (rather than, say, small engine repair...) is probably a candidate. [B]How to hook them?[/B] This is actually tough - the question of how you cut through all of the more easily accessible alternatives. Honestly, any attempt to read something like EnWorld to get an idea of what RPG playing is like is hopeless (and off-putting). There are no bold visuals (who can compete with skiing and surfing?). There's little performance aspect (ever hung out at someone else's game?). So something like D&D Experience, or gaming conventions, or intro-games at book stores, or something... with an engaging presenter (preferably articulate, young, and curvalicious) is probably the best hook. Second best would be some good form of eperience reports/short-story-based-on-gaming-session or some other first-person account of a gaming experience. I think it might be presentable as a 30-second television-style ad. I really don't think that standard copy advertising, or click-ads, or anything else that doesn't convey the experience. [B]How to Retain?[/B] People fall out of RPG'ing for two main reasons - their group broke up (or they left it..), or they ran out of time. Out of time is, and will continue to be, an increasing issue. RPGs are definitely a time-consuming hobby. So I think that these two issues are tightly coupled - someone's fallen out because they ran out of time, and someone dropped out because they left their gaming group, and they haven't hunted down a new gaming group. So make it easy for folks to reconnect. A mixer. A promotions party. A new-release event. On reflection, I have _never_. _ever_. received a mailing, promotion, or invitation from either a FLGS or an RPG publisher. Not one. I've been in this hobby for over 25 years. I _always_ connect with my FLGS, wherever I live. I've playtested for several gaming systems and several publishers. I was an Outrider for Games Workshop (presenter/ambassador). I've had subscriptions to several RPG magazines over the years (I believe they've all folded now...). I attend (and sometimes organize) conventions. I'm not hard to find. I'm not shy. But no commercial RPG entity has ever reached out to me as a customer, and attempted to reconnect me back into the hobby (and I have needed it a couple times). As a final note - I've seen folks talking about producing continuing streams of good products as a retention tool. Crap. In fact, a stream of good products probably means that good old products are OBE and/or out of print. Meaning that the longer you're out of the hobby, the harder and more expensive it is to re-engage. Longevity of product and investment (intellectual and product) is a retention tool. Churn is not. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Who is the elusive "New Pen-and-paper Gamer" the RPG companies are trying to nab?
Top