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Who Makes WotC's Adventures?
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<blockquote data-quote="Pauper" data-source="post: 7676724" data-attributes="member: 17607"><p>That's a good point, and while WotC may be interested in keeping their hard-cover books accessible to new players, including limiting the sandbox for the openings to those books to facilitate new players starting the game, they probably don't want to go down the road of making every new book start out with 'here's the level 1-4 tutorial for this storyline season'.</p><p></p><p>With that said, the volunteer admins appear to be really stepping up -- they added a wealth of setting material for Mulmaster for the Princes of the Apocalypse season, and have already explained how a Madness mechanic from the DMG has been added to the AL Expeditions scenarios for the Out of the Abyss season. Given enough lead time, these guys could probably come up with a variation of the level 1-4 section of each new storyline book that would be more fitting for Encounters without having to expressly incorporate that into the actual book itself.</p><p></p><p>It'd be nice to see them get the chance.</p><p></p><p></p><p></p><p>Agreed. Incorporating their own in-house AL staffers into the process and giving them authority to either make changes in the book or to provide the opportunity for the motivated volunteer admins to do the same would definitely promote that goal.</p><p></p><p>I've avoided the other argument -- the 'outsourcing' one -- because I don't really see it hold water. As some other posters have already pointed out:</p><p></p><p>Wolfgang Bauer - former WotC employee</p><p>Steve Winter - former WotC employee acquired from the original TSR purchase</p><p>Rich Baker - former WotC employee</p><p>Stephen Schubert - former WotC employee</p><p>David Noonan - former WotC employee</p><p></p><p>It's not necessarily clear yet who from Green Ronin worked on Out of the Abyss, but Owen K.C. Stephens and Chris Pramas are also both former WotC employees.</p><p></p><p>Chris Perkins tweeted a few days ago that WotC approaches freelancers they want to work with -- it seems that having worked with WotC previously goes a long way toward determining if you get approached.</p><p></p><p>(Edit: I don't mean to imply that this is a bad thing -- knowing how WotC works certainly makes</p><p>it easier for a freelancer to interact with their WotC contacts, I'd imagine -- and clearly the guys</p><p>still at WotC see a benefit to throwing some work toward their former colleagues, which certainly</p><p>helps keep the lines of communication open. I'd just agree that this isn't the sort of arrangement</p><p>most people think of when they think of a project being 'outsourced'.)</p><p></p><p>--</p><p>Pauper</p></blockquote><p></p>
[QUOTE="Pauper, post: 7676724, member: 17607"] That's a good point, and while WotC may be interested in keeping their hard-cover books accessible to new players, including limiting the sandbox for the openings to those books to facilitate new players starting the game, they probably don't want to go down the road of making every new book start out with 'here's the level 1-4 tutorial for this storyline season'. With that said, the volunteer admins appear to be really stepping up -- they added a wealth of setting material for Mulmaster for the Princes of the Apocalypse season, and have already explained how a Madness mechanic from the DMG has been added to the AL Expeditions scenarios for the Out of the Abyss season. Given enough lead time, these guys could probably come up with a variation of the level 1-4 section of each new storyline book that would be more fitting for Encounters without having to expressly incorporate that into the actual book itself. It'd be nice to see them get the chance. Agreed. Incorporating their own in-house AL staffers into the process and giving them authority to either make changes in the book or to provide the opportunity for the motivated volunteer admins to do the same would definitely promote that goal. I've avoided the other argument -- the 'outsourcing' one -- because I don't really see it hold water. As some other posters have already pointed out: Wolfgang Bauer - former WotC employee Steve Winter - former WotC employee acquired from the original TSR purchase Rich Baker - former WotC employee Stephen Schubert - former WotC employee David Noonan - former WotC employee It's not necessarily clear yet who from Green Ronin worked on Out of the Abyss, but Owen K.C. Stephens and Chris Pramas are also both former WotC employees. Chris Perkins tweeted a few days ago that WotC approaches freelancers they want to work with -- it seems that having worked with WotC previously goes a long way toward determining if you get approached. (Edit: I don't mean to imply that this is a bad thing -- knowing how WotC works certainly makes it easier for a freelancer to interact with their WotC contacts, I'd imagine -- and clearly the guys still at WotC see a benefit to throwing some work toward their former colleagues, which certainly helps keep the lines of communication open. I'd just agree that this isn't the sort of arrangement most people think of when they think of a project being 'outsourced'.) -- Pauper [/QUOTE]
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