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General Tabletop Discussion
*Dungeons & Dragons
Who Makes WotC's Adventures?
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<blockquote data-quote="tomtill" data-source="post: 7676725" data-attributes="member: 37444"><p>In support of our sage, Jeremy Crawford, there is nothing inherently misleading about his statements. One can certainly draw a distinction between "outsourcing" and "collaboration", although one can also minimize that difference, depending on the argument being made.</p><p></p><p>An english language dictionary is not a computer language dictionary. It _reports_ on the current (and historical) generally accepted usage of a word, but it does not _define_ the meaning of the word. The actual meaning of a word can vary greatly depending on the context, including the geographic location and subculture (business or otherwise) of the people involved.</p><p></p><p>At least in my business, there is no hard boundary between “outsourcing” and “collaboration”. In general, “outsourcing” connotes greater autonomy, while “collaboration” connotes more extensive coordination between the parties involved. Along the continuum between these types of relationships, what Jeremy describes certainly sounds closer to “collaboration” than to “outsourcing”.</p><p></p><p>That said, I believe Jeremy was attempting to reassure us that WotC is still intimately involved in growing 5e through adventures and added mechanics for the tabletop game, not merely paying lip service while they sell the “brand” to more lucrative markets. Chris Perkins has made similar avowals of his deep involvement with 5e stories and the tabletop game.</p><p></p><p>The actual details of who does what is better left to the credits for each product. To me it is enough that they remain deeply involved, and are not just paying other companies to create generic products in order to simply maintain a buzz to better position their brand. I think that was the point of his post. Unlike a studio, which makes many types of films, WotC is committed to growing their particular vision of 5e.</p></blockquote><p></p>
[QUOTE="tomtill, post: 7676725, member: 37444"] In support of our sage, Jeremy Crawford, there is nothing inherently misleading about his statements. One can certainly draw a distinction between "outsourcing" and "collaboration", although one can also minimize that difference, depending on the argument being made. An english language dictionary is not a computer language dictionary. It _reports_ on the current (and historical) generally accepted usage of a word, but it does not _define_ the meaning of the word. The actual meaning of a word can vary greatly depending on the context, including the geographic location and subculture (business or otherwise) of the people involved. At least in my business, there is no hard boundary between “outsourcing” and “collaboration”. In general, “outsourcing” connotes greater autonomy, while “collaboration” connotes more extensive coordination between the parties involved. Along the continuum between these types of relationships, what Jeremy describes certainly sounds closer to “collaboration” than to “outsourcing”. That said, I believe Jeremy was attempting to reassure us that WotC is still intimately involved in growing 5e through adventures and added mechanics for the tabletop game, not merely paying lip service while they sell the “brand” to more lucrative markets. Chris Perkins has made similar avowals of his deep involvement with 5e stories and the tabletop game. The actual details of who does what is better left to the credits for each product. To me it is enough that they remain deeply involved, and are not just paying other companies to create generic products in order to simply maintain a buzz to better position their brand. I think that was the point of his post. Unlike a studio, which makes many types of films, WotC is committed to growing their particular vision of 5e. [/QUOTE]
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