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Who Picks the Campaign? DMs, Players, and Choice
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<blockquote data-quote="MGibster" data-source="post: 8450580" data-attributes="member: 4534"><p>What makes you think I can't simultaneously give the players a choice in what campaigns I'll run while maintaining control and having a point of view? When it's time to start a new campaign, I typically give my players 2-3 campaign ideas and let them decide which ones sounds like the most fun. For example, I might pitch the following three games: </p><p></p><p>Pulp Cthulhu: You've all joined Caduceus, a globe trotting humanitarian organization based out of New York dedicated to assisting those in need in times of war and disaster. But something sinister lurks in in places most men dare not tread and it's up to you to protect the world. </p><p></p><p>Deadlands: This campaign will take place entirely within the county of Unita in the Wyoming territory. You've been sent to inquire as to the fate of a missing Agent, to assess any danger that might be present, and to eliminate the threat if necessary. Since this campaign is confined to a small geographic area, there will be many recurring NPCs and the decisions you make early in the campaign will determine how they treat you later in the campaign. </p><p></p><p>Conan: Each one of your characters was wronged by the sorceress Zenobia. You have sworn vengeance and united with one another in your quest to track her down and bring her to justice. Your characters can be from any nation and each one of you has the cosmopolitan trait allowing you to have a common language.</p></blockquote><p></p>
[QUOTE="MGibster, post: 8450580, member: 4534"] What makes you think I can't simultaneously give the players a choice in what campaigns I'll run while maintaining control and having a point of view? When it's time to start a new campaign, I typically give my players 2-3 campaign ideas and let them decide which ones sounds like the most fun. For example, I might pitch the following three games: Pulp Cthulhu: You've all joined Caduceus, a globe trotting humanitarian organization based out of New York dedicated to assisting those in need in times of war and disaster. But something sinister lurks in in places most men dare not tread and it's up to you to protect the world. Deadlands: This campaign will take place entirely within the county of Unita in the Wyoming territory. You've been sent to inquire as to the fate of a missing Agent, to assess any danger that might be present, and to eliminate the threat if necessary. Since this campaign is confined to a small geographic area, there will be many recurring NPCs and the decisions you make early in the campaign will determine how they treat you later in the campaign. Conan: Each one of your characters was wronged by the sorceress Zenobia. You have sworn vengeance and united with one another in your quest to track her down and bring her to justice. Your characters can be from any nation and each one of you has the cosmopolitan trait allowing you to have a common language. [/QUOTE]
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Community
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Who Picks the Campaign? DMs, Players, and Choice
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