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General Tabletop Discussion
*Dungeons & Dragons
Who really IS the target audience of D&D Next?
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<blockquote data-quote="mechascorpio" data-source="post: 5816271" data-attributes="member: 68644"><p>I'd like to think that D&D Next is partially targeted at gamers like me.</p><p></p><p>I'm 46, entered the hobby with the Holmes D&D Basic Set and AD&D in the late 70s. Played into the mid-80s, but dropped out of the hobby. The hubbub about 4E years ago brought me back into the hobby, but 4E was not for me (though Essentials somewhat changed that). Other games have kept me engaged over the past few years (mostly SF RPGs), and I've enjoyed re-exploring the older editions through boxes of stuff I kept for years and the OSR, and done some mash-up with newer elements and products I like.</p><p></p><p>But there is still a part of me that wants to play The Game of today and tomorrow with players of all experience and ages. Actually, ideally, I think I prefer more to play with folks closer to my age bracket and background, and not so much those who are so steeped in this as to have strong allegiance to editions, settings, and playstyles. I not only do not enjoy playing with edition warriors, but frankly have no idea what they're talking about half the time (that's what I get for skipping 2E through 4E!). Nevertheless, part of the gaming thrill for me is anticipating, buying, opening and playing new "product".</p><p></p><p>D&D Next sounds really promising to me. It sounds as if it might have aspects of 4E that I really enjoy (miniatures, tactics, tight rules, broad range of PC types, sexy production values), but with the flexibility, lighter rules, re-emphasis on non-combat aspects and (hopefully) de-emphasis on system mastery, elements that could make the game more familiar and fun to me and others like me.</p><p></p><p>I have no idea how big an audience "we" are, but suspect there must be a segment out here that is too casual to be strictly classified as grognard, but still appreciates aspects of those original playstyles. At the same time, we'd also like to see incorporated the genuine improvements and new approaches in gaming that have developed over the past 30+ years. So far, a great deal coming out of DDXP, here and other places sound like just the ticket for me. It sounds like the way I'd re-write the game for myself if I had the time.</p><p></p><p>I think there are probably a good number of "us", and we're not at all as vocal as those at the extreme ends of "old vs new". But there were an awful lot of D&D players in 80s who (I think) are unaccounted for and looking for an entry back into playing D&D. Whether I'm playing Essentials or Swords & Wizardry, I've already got my toe back in the water. I'm hoping that D&D Next will make me want to jump further in.</p><p></p><p>In the meantime, I already play an amalgam of old and new with some family and friends and will continue to do so. But I'm the only one buying a very few things. If WOTC happens to release a version of the game that enables or is pretty close to what we want, they might get a half dozen new "prodigal player" customers from our group alone.</p><p></p><p>(p.s. - nothing I wrote above was meant to generalize or offend any one of any playstyle or allegiance; I have a lot of respect and admiration for those who have played and played hard for years, whether that be 3 or 30!)</p></blockquote><p></p>
[QUOTE="mechascorpio, post: 5816271, member: 68644"] I'd like to think that D&D Next is partially targeted at gamers like me. I'm 46, entered the hobby with the Holmes D&D Basic Set and AD&D in the late 70s. Played into the mid-80s, but dropped out of the hobby. The hubbub about 4E years ago brought me back into the hobby, but 4E was not for me (though Essentials somewhat changed that). Other games have kept me engaged over the past few years (mostly SF RPGs), and I've enjoyed re-exploring the older editions through boxes of stuff I kept for years and the OSR, and done some mash-up with newer elements and products I like. But there is still a part of me that wants to play The Game of today and tomorrow with players of all experience and ages. Actually, ideally, I think I prefer more to play with folks closer to my age bracket and background, and not so much those who are so steeped in this as to have strong allegiance to editions, settings, and playstyles. I not only do not enjoy playing with edition warriors, but frankly have no idea what they're talking about half the time (that's what I get for skipping 2E through 4E!). Nevertheless, part of the gaming thrill for me is anticipating, buying, opening and playing new "product". D&D Next sounds really promising to me. It sounds as if it might have aspects of 4E that I really enjoy (miniatures, tactics, tight rules, broad range of PC types, sexy production values), but with the flexibility, lighter rules, re-emphasis on non-combat aspects and (hopefully) de-emphasis on system mastery, elements that could make the game more familiar and fun to me and others like me. I have no idea how big an audience "we" are, but suspect there must be a segment out here that is too casual to be strictly classified as grognard, but still appreciates aspects of those original playstyles. At the same time, we'd also like to see incorporated the genuine improvements and new approaches in gaming that have developed over the past 30+ years. So far, a great deal coming out of DDXP, here and other places sound like just the ticket for me. It sounds like the way I'd re-write the game for myself if I had the time. I think there are probably a good number of "us", and we're not at all as vocal as those at the extreme ends of "old vs new". But there were an awful lot of D&D players in 80s who (I think) are unaccounted for and looking for an entry back into playing D&D. Whether I'm playing Essentials or Swords & Wizardry, I've already got my toe back in the water. I'm hoping that D&D Next will make me want to jump further in. In the meantime, I already play an amalgam of old and new with some family and friends and will continue to do so. But I'm the only one buying a very few things. If WOTC happens to release a version of the game that enables or is pretty close to what we want, they might get a half dozen new "prodigal player" customers from our group alone. (p.s. - nothing I wrote above was meant to generalize or offend any one of any playstyle or allegiance; I have a lot of respect and admiration for those who have played and played hard for years, whether that be 3 or 30!) [/QUOTE]
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Who really IS the target audience of D&D Next?
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