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General Tabletop Discussion
*Dungeons & Dragons
Who really IS the target audience of D&D Next?
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<blockquote data-quote="Lord Mhoram" data-source="post: 5816356" data-attributes="member: 4789"><p>That stuff doesn't mean gamer. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> I don't like living games, I've never been to a con. The only game at a FLGS I played in was for 3 months when I GMed D&D 3.0 when it first came out (and I was the manager of the store there).</p><p></p><p>Yes, I have nearly 1000 books, and dozens of system - but I've played D&D, Gamma World, Hero, Rolemaster and Mythus (yeah, I like rules intensive games). I've published 6 articles in the Hero Games Magazine.</p><p></p><p>Doesn't mean I'm more of a gamer than our, or less than someone who has been to Gencon every year.</p><p></p><p>So as another poster said - don't be self critical. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p>As to answering the question - I think of the philosophy behind 3.0 and the OGL. Dancy talked about "Network externalities". Bascially finding people you can play with. If you like OD&D and you move it's going to be hard to find another OD&D group. Similar for 1st & 2nd. Pathfinder and the OGL helped that with 3rd.</p><p></p><p>I've heard over the years "I want to play X edition but two people in my group don't like the way it plays"</p><p></p><p>What I think the goal with the "inclusiveness" in D&DN is not necessarily that the rules are the same with older editions, but different modules, dials, switches, what-have-you give you a different feel. As someone who tried to make the same character in Spacemaster, Hero and D20 future - the simple tone of the rules change how the character feels.</p><p></p><p>So there are people that want to play D&D that is not the current published version (hence the rise of Pathfinder and retro clones) - but aside from Pathfinder, you cannot find those in the game store. And the supplements and adventures overall come out slowly.</p><p></p><p>So D&DN allows one table to play with players of different style (depending how GM handles the modules) - some people are really into detailed Chargen and as long as play at the table is above a certain quality level they are fine. There a lot of people who have nostalgia for or emotional commitment to "Dungeon and Dragons" independent of the rules.</p><p></p><p>So I think that target audience is people who want to play, but cannot find a comparable group for rules system, those that want to play D&D for nostalgia, but have found recent rules not to their taste, or friends who want to play without argument about game style, or those wanting to play in an older style but bemoans the lack of supplements/adventures.</p><p></p><p>Basically, I think, the game is shooting for "good enough" but not necessarily "best" for multiple game tone and style, using the same rules overall (but different modules) - so that a majority (even of 51%) of people that play other D&D-esque games will play D&D instead, as well as those that play D&D because it is D&D.</p></blockquote><p></p>
[QUOTE="Lord Mhoram, post: 5816356, member: 4789"] That stuff doesn't mean gamer. :D I don't like living games, I've never been to a con. The only game at a FLGS I played in was for 3 months when I GMed D&D 3.0 when it first came out (and I was the manager of the store there). Yes, I have nearly 1000 books, and dozens of system - but I've played D&D, Gamma World, Hero, Rolemaster and Mythus (yeah, I like rules intensive games). I've published 6 articles in the Hero Games Magazine. Doesn't mean I'm more of a gamer than our, or less than someone who has been to Gencon every year. So as another poster said - don't be self critical. :D As to answering the question - I think of the philosophy behind 3.0 and the OGL. Dancy talked about "Network externalities". Bascially finding people you can play with. If you like OD&D and you move it's going to be hard to find another OD&D group. Similar for 1st & 2nd. Pathfinder and the OGL helped that with 3rd. I've heard over the years "I want to play X edition but two people in my group don't like the way it plays" What I think the goal with the "inclusiveness" in D&DN is not necessarily that the rules are the same with older editions, but different modules, dials, switches, what-have-you give you a different feel. As someone who tried to make the same character in Spacemaster, Hero and D20 future - the simple tone of the rules change how the character feels. So there are people that want to play D&D that is not the current published version (hence the rise of Pathfinder and retro clones) - but aside from Pathfinder, you cannot find those in the game store. And the supplements and adventures overall come out slowly. So D&DN allows one table to play with players of different style (depending how GM handles the modules) - some people are really into detailed Chargen and as long as play at the table is above a certain quality level they are fine. There a lot of people who have nostalgia for or emotional commitment to "Dungeon and Dragons" independent of the rules. So I think that target audience is people who want to play, but cannot find a comparable group for rules system, those that want to play D&D for nostalgia, but have found recent rules not to their taste, or friends who want to play without argument about game style, or those wanting to play in an older style but bemoans the lack of supplements/adventures. Basically, I think, the game is shooting for "good enough" but not necessarily "best" for multiple game tone and style, using the same rules overall (but different modules) - so that a majority (even of 51%) of people that play other D&D-esque games will play D&D instead, as well as those that play D&D because it is D&D. [/QUOTE]
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