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General Tabletop Discussion
*Pathfinder & Starfinder
Who runs a fantasy setting where PC/NPC are really scarce?
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<blockquote data-quote="gamerprinter" data-source="post: 6663039" data-attributes="member: 50895"><p>In all my worlds since 1e, there has never been a high concentration of PC/NPCs, 90% of everyone are commoners, experts and adepts - the NPC classes. I'd go as far as saying there are only 100 wizards in any world of mine at any time, and that is out of millions of people. However, its also true the PCs will run into more classed people than the average person ever does. However, in my experience Middle Earth is not similar to most RPG settings, not really, being more empty of classed beings than most D&D settings. Now published primary settings like Golarian or Forgotten Realms, those number of classed beings tend to be much higher, but that shouldn't draw a conclusion that all or most settings should be that way. Again, mine never are.</p><p></p><p> [MENTION=20544]Zhaleskra[/MENTION] - all of my worlds, including my published <strong>Kaidan setting of Japanese horror (PFRPG)</strong> has different exchange rates, every single one does my worlds exchange rates vary. Working on my next published setting, an alternate US western territories called <strong>Gothic Western</strong>, and its exchange rate is different than anything else I've created, and like the Old West, no such thing as platinum coins. So exchange rates change every time to whatever is appropriate for a given world. Other differences, Gothic Western, for example, is humanocentric - there are no non-human races anywhere in that world.</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 6663039, member: 50895"] In all my worlds since 1e, there has never been a high concentration of PC/NPCs, 90% of everyone are commoners, experts and adepts - the NPC classes. I'd go as far as saying there are only 100 wizards in any world of mine at any time, and that is out of millions of people. However, its also true the PCs will run into more classed people than the average person ever does. However, in my experience Middle Earth is not similar to most RPG settings, not really, being more empty of classed beings than most D&D settings. Now published primary settings like Golarian or Forgotten Realms, those number of classed beings tend to be much higher, but that shouldn't draw a conclusion that all or most settings should be that way. Again, mine never are. [MENTION=20544]Zhaleskra[/MENTION] - all of my worlds, including my published [B]Kaidan setting of Japanese horror (PFRPG)[/B] has different exchange rates, every single one does my worlds exchange rates vary. Working on my next published setting, an alternate US western territories called [B]Gothic Western[/B], and its exchange rate is different than anything else I've created, and like the Old West, no such thing as platinum coins. So exchange rates change every time to whatever is appropriate for a given world. Other differences, Gothic Western, for example, is humanocentric - there are no non-human races anywhere in that world. [/QUOTE]
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Who runs a fantasy setting where PC/NPC are really scarce?
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