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General Tabletop Discussion
*TTRPGs General
who should choose familiar/spells DM or player?
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<blockquote data-quote="rgard" data-source="post: 3039825" data-attributes="member: 4157"><p>Thinking some more...and I'm a bit bored. Yes, we seem to be in agreement that the DM is wrong to do this Elf Witch, but we have managed to come up with different suggestions on how to deal with this:</p><p></p><p>1. Tell the DM 'no', which means Elf Witch goes ahead and says 'I pick these spells and this is my familiar...and I've written them all on my character sheet.' The DM's reaction should be interesting.</p><p></p><p>Switching to 2nd person where 'you' is you, Elf Witch.</p><p></p><p>2. Walk away from the game and find one where the DM is not capricious and arbitrary. Could be problematic if the DM is part of your social circle, but you would get your point across assuming you explained why you left.</p><p></p><p>3. Try to reason with the DM. Good luck.</p><p></p><p>Another thing you could do is accept whatever spells and familiar he chooses. Then use them at the most ridiculous moments in the game. If you get 'Erase' try to erase the smirk off the Orc Chieftain's face with the spell. Cast Hold Portal on a tree stump. Have your Unseen Servant wander about during combat and have it comb your character's hair on it's action. Try to teach your toad familiar how to fly. You might have some fun in the process and it would be a good prelude to number 2 above.</p><p></p><p>Thanks,</p><p>Rich</p></blockquote><p></p>
[QUOTE="rgard, post: 3039825, member: 4157"] Thinking some more...and I'm a bit bored. Yes, we seem to be in agreement that the DM is wrong to do this Elf Witch, but we have managed to come up with different suggestions on how to deal with this: 1. Tell the DM 'no', which means Elf Witch goes ahead and says 'I pick these spells and this is my familiar...and I've written them all on my character sheet.' The DM's reaction should be interesting. Switching to 2nd person where 'you' is you, Elf Witch. 2. Walk away from the game and find one where the DM is not capricious and arbitrary. Could be problematic if the DM is part of your social circle, but you would get your point across assuming you explained why you left. 3. Try to reason with the DM. Good luck. Another thing you could do is accept whatever spells and familiar he chooses. Then use them at the most ridiculous moments in the game. If you get 'Erase' try to erase the smirk off the Orc Chieftain's face with the spell. Cast Hold Portal on a tree stump. Have your Unseen Servant wander about during combat and have it comb your character's hair on it's action. Try to teach your toad familiar how to fly. You might have some fun in the process and it would be a good prelude to number 2 above. Thanks, Rich [/QUOTE]
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who should choose familiar/spells DM or player?
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