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General Tabletop Discussion
*TTRPGs General
who should choose familiar/spells DM or player?
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<blockquote data-quote="Elf Witch" data-source="post: 3041803" data-attributes="member: 9037"><p>I have a question for you how is choosing your own familiar leading to uber familiars?</p><p></p><p>This is how I am looking at it. Having a familiar can put the mage at risk its killed and you lose XP. Which is why a lot of players won't take them.</p><p></p><p>Or if they do they are put in a backpack and never seen again.</p><p></p><p>Now all familiars give an extra goody to the mage if you have no control over that I personally don't see why it is worth taking the risk.For example I want a cat familiar for the move silently bonus and the fact that I am an urban ranger and I want to be able to use my familiar to spy and keep watch on people or places. </p><p></p><p>Now a cat seems perfect for this less likely to draw attention and less likely to get killed like say a rat or a mouse. A toad dosen't make any sense because they are not out during the day. But cats are a dime a dozen in a city.</p><p></p><p>The olny special thing a sorcerer gets is a familiar and I don't think it is right to take choice away from the player.</p><p></p><p>You don't make a fighter roll to see what random feat he gets as his bonus feat so why make a sorcerer roll and take the chance of getting a familiar that is not suitable for what they want.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 3041803, member: 9037"] I have a question for you how is choosing your own familiar leading to uber familiars? This is how I am looking at it. Having a familiar can put the mage at risk its killed and you lose XP. Which is why a lot of players won't take them. Or if they do they are put in a backpack and never seen again. Now all familiars give an extra goody to the mage if you have no control over that I personally don't see why it is worth taking the risk.For example I want a cat familiar for the move silently bonus and the fact that I am an urban ranger and I want to be able to use my familiar to spy and keep watch on people or places. Now a cat seems perfect for this less likely to draw attention and less likely to get killed like say a rat or a mouse. A toad dosen't make any sense because they are not out during the day. But cats are a dime a dozen in a city. The olny special thing a sorcerer gets is a familiar and I don't think it is right to take choice away from the player. You don't make a fighter roll to see what random feat he gets as his bonus feat so why make a sorcerer roll and take the chance of getting a familiar that is not suitable for what they want. [/QUOTE]
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who should choose familiar/spells DM or player?
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