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General Tabletop Discussion
*TTRPGs General
who should choose familiar/spells DM or player?
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<blockquote data-quote="HeavenShallBurn" data-source="post: 3043447" data-attributes="member: 39593"><p>When you combine the odd southern animals as familiars its even more fun. Try having the players observe a wizards' conclave where the familiars are all playing cards in the antechamber. That turns heads "as you walk through the small bare room you see a armadillo, a rattlesnake, a cat, and a skunk playing cards in the far corner."</p><p></p><p>Hopefully this can be worked out as he sounds to be a friend and a good GM for other systems. Other than pointing out this thread the only thing I can think of is not to beat around the bush or meandering into the issue from the side. Just bring it up and explain the handicap he's putting on your character in play while forcing him to explain how using a random dice roll to generate class features normally chosen by the player rather than the DM is anything but roll-playing.</p></blockquote><p></p>
[QUOTE="HeavenShallBurn, post: 3043447, member: 39593"] When you combine the odd southern animals as familiars its even more fun. Try having the players observe a wizards' conclave where the familiars are all playing cards in the antechamber. That turns heads "as you walk through the small bare room you see a armadillo, a rattlesnake, a cat, and a skunk playing cards in the far corner." Hopefully this can be worked out as he sounds to be a friend and a good GM for other systems. Other than pointing out this thread the only thing I can think of is not to beat around the bush or meandering into the issue from the side. Just bring it up and explain the handicap he's putting on your character in play while forcing him to explain how using a random dice roll to generate class features normally chosen by the player rather than the DM is anything but roll-playing. [/QUOTE]
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Community
General Tabletop Discussion
*TTRPGs General
who should choose familiar/spells DM or player?
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