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General Tabletop Discussion
*TTRPGs General
Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?
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<blockquote data-quote="MGibster" data-source="post: 9846534" data-attributes="member: 4534"><p>Combat in Modiphius' 2d20 system can get really wonky. It works fine for Star Trek which isn't a combat oriented game, but it gets rather tedious in Fallout and I think it'd get tedious in Star Wars as well. But like you, I do trust the fine folks at Modiphius because they have a history of making good games. </p><p></p><p>This is a tough one to answer. I really loved the old d6 system as well, but it really wasn't so great at handling Force powers. The Fantasy Flight Games version is okay despite the proprietary dice. I thought it had too many different skills and there was too much emphasis on gear and customizing it. So what am I looking for in a Star Wars game? I'd like one that emulates the movies as much as possible. I want swashbuckling adventure where someone can ambush a bunch of Stormtroopers at the Pleasure Palace of Palpatine on Omicron Persei VIII or hop in an X-Wing and defeat some Tie-Fighters. I want the vehicle combat to be fun, which seems to be a tall order for RPGs. </p><p></p><p>Hell. I'll just go with Savage Worlds. The vehicle combat isn't great, but I could make it work.</p></blockquote><p></p>
[QUOTE="MGibster, post: 9846534, member: 4534"] Combat in Modiphius' 2d20 system can get really wonky. It works fine for Star Trek which isn't a combat oriented game, but it gets rather tedious in Fallout and I think it'd get tedious in Star Wars as well. But like you, I do trust the fine folks at Modiphius because they have a history of making good games. This is a tough one to answer. I really loved the old d6 system as well, but it really wasn't so great at handling Force powers. The Fantasy Flight Games version is okay despite the proprietary dice. I thought it had too many different skills and there was too much emphasis on gear and customizing it. So what am I looking for in a Star Wars game? I'd like one that emulates the movies as much as possible. I want swashbuckling adventure where someone can ambush a bunch of Stormtroopers at the Pleasure Palace of Palpatine on Omicron Persei VIII or hop in an X-Wing and defeat some Tie-Fighters. I want the vehicle combat to be fun, which seems to be a tall order for RPGs. Hell. I'll just go with Savage Worlds. The vehicle combat isn't great, but I could make it work. [/QUOTE]
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Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?
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