Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="timbannock" data-source="post: 9846833" data-attributes="member: 17913"><p>Yo, Star Borg is <a href="https://jpcoovert.com/products/star-borg" target="_blank">right there</a>! And it's really good. And it has a full-length adventure, an expansion zine, and two more expansion zines in the pipeline.</p><p></p><p>Okay, I'll admit the "you're the rebel grunts and you could die in 1-2 hits" is maybe not what most people think of when they think of Star Wars, but Star Borg is actually a lot more forgiving than many other Borg games. You can see it in how JP and Kyle streamlined some of the rules, mostly removing a lot of the penalizing states: heavy armor isn't constricting; there is no "negative HP" state, etc. The Broken table isn't quite as deadly as people make it out to be, but more importantly reframing the Broken table is dirt simple; just come up with different results that feel more Star Wars-y: options could be getting captured, getting stunned or knocked out, breaking an item, losing a hand (because that's the only limb main characters can lose, it seems), or having a minor ally (droid, grunt, etc.) get critically wounded.</p><p></p><p>Plus it nails starship combat by keeping it entirely balanced around personal combat: PCs take "stations" on their ship, and their HP is what's tracked, not some nebulous number for their ship. Therefore, enemy ships are built the same as normal enemies, and you just have a Scale Dice rule for when you interact with stuff on a different scale.</p><p></p><p>I've actually worked on two different Cortex takes on Star Wars, and while that system can nail some of the interpersonal drama really well, Star Borg gets the fast and furious combat just right. With the smallest of tweaks it can very easily feel a lot more heroic, too.</p></blockquote><p></p>
[QUOTE="timbannock, post: 9846833, member: 17913"] Yo, Star Borg is [URL='https://jpcoovert.com/products/star-borg']right there[/URL]! And it's really good. And it has a full-length adventure, an expansion zine, and two more expansion zines in the pipeline. Okay, I'll admit the "you're the rebel grunts and you could die in 1-2 hits" is maybe not what most people think of when they think of Star Wars, but Star Borg is actually a lot more forgiving than many other Borg games. You can see it in how JP and Kyle streamlined some of the rules, mostly removing a lot of the penalizing states: heavy armor isn't constricting; there is no "negative HP" state, etc. The Broken table isn't quite as deadly as people make it out to be, but more importantly reframing the Broken table is dirt simple; just come up with different results that feel more Star Wars-y: options could be getting captured, getting stunned or knocked out, breaking an item, losing a hand (because that's the only limb main characters can lose, it seems), or having a minor ally (droid, grunt, etc.) get critically wounded. Plus it nails starship combat by keeping it entirely balanced around personal combat: PCs take "stations" on their ship, and their HP is what's tracked, not some nebulous number for their ship. Therefore, enemy ships are built the same as normal enemies, and you just have a Scale Dice rule for when you interact with stuff on a different scale. I've actually worked on two different Cortex takes on Star Wars, and while that system can nail some of the interpersonal drama really well, Star Borg gets the fast and furious combat just right. With the smallest of tweaks it can very easily feel a lot more heroic, too. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?
Top