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Who wants to be a Wayfinder? Part 1
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<blockquote data-quote="SelcSilverhand" data-source="post: 3753789" data-attributes="member: 30016"><p>Whisper's detect magic spell finally picks up an aura while searching one of the crates. Packed carefully in thick cloth she finds four odd looking flasks. All four are dark red in color and taper down to a sharp point like a needle. Whisper recognizes the flasks as being similar to those she found on the assassin at the inn. Though these are shaped and colored differently, it is the same general design.</p><p>Exploring farther, she also picks up a faint magical aura coming from the collapsed debris off to the side. Moving closer, she can see it comes from a small silver band around the hands ring finger. </p><p></p><p>Meanwhile across the room, Johan lines himself up with the door frame and throws himself forward. Despite the slowing effect of the water, he strikes the door with impressive force, breaking the frame and flinging the door inward. The dull crack of splintering wood echoes throughout the hold. The movement of the door has stirred up the bottom in the room, putting more silt into the water and reducing visibility. Peering through the murk, Johan can see that the room is about 10' wide and at least 10' deep, though he cannot see the back wall from here. Sitting on the floor in front of him however is a large, iron bound chest. Thick chains run through eye hooks on the floor and over the chest, securing it in place. Similar to the door, this chest has two locks on either side of the lid. On either side of you against the walls are racks for holding weapons. Most of the slots are empty. You can see more dim forms farther into the room. </p><p></p><p>Midian</p><p>[SBLOCK]</p><p>The fish just indicate that the food was down that way through the crack, but its mind is too simple to describe much more than that.</p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="SelcSilverhand, post: 3753789, member: 30016"] Whisper's detect magic spell finally picks up an aura while searching one of the crates. Packed carefully in thick cloth she finds four odd looking flasks. All four are dark red in color and taper down to a sharp point like a needle. Whisper recognizes the flasks as being similar to those she found on the assassin at the inn. Though these are shaped and colored differently, it is the same general design. Exploring farther, she also picks up a faint magical aura coming from the collapsed debris off to the side. Moving closer, she can see it comes from a small silver band around the hands ring finger. Meanwhile across the room, Johan lines himself up with the door frame and throws himself forward. Despite the slowing effect of the water, he strikes the door with impressive force, breaking the frame and flinging the door inward. The dull crack of splintering wood echoes throughout the hold. The movement of the door has stirred up the bottom in the room, putting more silt into the water and reducing visibility. Peering through the murk, Johan can see that the room is about 10' wide and at least 10' deep, though he cannot see the back wall from here. Sitting on the floor in front of him however is a large, iron bound chest. Thick chains run through eye hooks on the floor and over the chest, securing it in place. Similar to the door, this chest has two locks on either side of the lid. On either side of you against the walls are racks for holding weapons. Most of the slots are empty. You can see more dim forms farther into the room. Midian [SBLOCK] The fish just indicate that the food was down that way through the crack, but its mind is too simple to describe much more than that. [/SBLOCK] [/QUOTE]
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