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Who Wants to be a Wayfinder? The Alumni
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<blockquote data-quote="SelcSilverhand" data-source="post: 2576330" data-attributes="member: 30016"><p>The rats scatter into the room. Some seem to run aimlessly while others rush towards the nearest patrons and attack. One to the south manages to bite one of the men swinging at him and hold on. He shouts and flails at the rat with the broken fragments of his chair. Two more at the other end of the room have cornered a rather drunk dwarf who is trying to beat them to death with his tankard. Glaw rushes forward to aid the men to the south. His fist crushes the rat closest to him. Teivel steps forward, whipping his chain about his head. He looses one weighted end that smashes into a rat and straight through the wooden floor underneath. Kala leaps nimbley onto the top of a table, her scimitar in hand. Patruk's spell fills the room behind the bar with the sounds of cats fighting and hissing. The noise can barely be heard above the din of people shouting and fighting. Some of the rats panic and run back towards the kitchen. Jaron fires his bow at a rat menacing a nearby patron, but the bolt misses the fast moving rodent. One of the rats darts past Teivel and heads for the group of you when Plonk's bolt abruptly skewers it to the floor. </p><p></p><p>Battlemap</p><p>[SBLOCK]</p><p>[CODE]</p><p>Kitchen</p><p>..ABCDEFGHIJKLMNOPQRSTUVW</p><p>01#####I#</p><p>02#.....#</p><p>03#.....#</p><p>04#.....#</p><p>05#II####################</p><p>06#[COLOR=Red]RR[/COLOR]X..................#</p><p>07#..X...ON..NO...O.....#</p><p>08#..X...[COLOR=Red]RR[/COLOR]..N..........#</p><p>09#..X..................#</p><p>10#..X.[COLOR=Red]R[/COLOR].O...NO...O.....#</p><p>11#.......+..N..........#</p><p>12#.[COLOR=Red]R[/COLOR].K+...S......N.....#</p><p>13#.[COLOR=Red]R[/COLOR]...T..PJ.O..NON....#</p><p>14#..[COLOR=Red]R[/COLOR]+G..........N.....#</p><p>15#..NWN.........NN.....#</p><p>16#........O..O...O.....#</p><p>17#.....................#</p><p>18##II###################</p><p>MainEntrance</p><p>[/CODE]</p><p>O=Table</p><p>I=Door</p><p>N=NPC</p><p>W=Waitress</p><p>X=Bar</p><p>+=Dead Rat</p><p></p><p>Glaw - Move to F14. Slam 16+3=19 4dmg. Kills Rat E14. Survival 15+5=20</p><p>Teivel - Move to H13. Chain 20+3=23 Crit. 14dmg. AoO 8+3=11 Miss</p><p>Kala - Nearest table already has 2 people, next closest is E12. Move and climb up on the table. </p><p>Patruk - Cast Ghost sound DC13. 3 Failed saves</p><p>Jaron - Rat at E14 is dead, fires on D14. 3+4=7 Miss!</p><p>Plonk - Readied Action - 19+3=21 Crit 12dmg. Kills Rat </p><p></p><p>Rat bites D15 NPC</p><p>Rat bites I07 NPC</p><p></p><p>Iniative Order:</p><p>G=Glaw</p><p>T=Teivel</p><p>K=Kala</p><p>S=Patruk</p><p>J=Jaron</p><p>P=Plonk</p><p>R=Rat</p><p>[/SBLOCK]</p><p></p><p>Glaw</p><p>[SBLOCK]</p><p>From your years of studying all aspects of animal behaviour, you are familiar to the cause and effect formula that can be used to describe animal habits. Responses to danger, seeking food, shelter, a mate, are all common motivations. You can tell these rats are not fleeing danger, nor are they looking for food, shelter, or a mate (Unless Kala's squeaking entices them). Some seem to be running about with no goal other than to cause havoc. Others seem to actively move to the nearest person and attack. </p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="SelcSilverhand, post: 2576330, member: 30016"] The rats scatter into the room. Some seem to run aimlessly while others rush towards the nearest patrons and attack. One to the south manages to bite one of the men swinging at him and hold on. He shouts and flails at the rat with the broken fragments of his chair. Two more at the other end of the room have cornered a rather drunk dwarf who is trying to beat them to death with his tankard. Glaw rushes forward to aid the men to the south. His fist crushes the rat closest to him. Teivel steps forward, whipping his chain about his head. He looses one weighted end that smashes into a rat and straight through the wooden floor underneath. Kala leaps nimbley onto the top of a table, her scimitar in hand. Patruk's spell fills the room behind the bar with the sounds of cats fighting and hissing. The noise can barely be heard above the din of people shouting and fighting. Some of the rats panic and run back towards the kitchen. Jaron fires his bow at a rat menacing a nearby patron, but the bolt misses the fast moving rodent. One of the rats darts past Teivel and heads for the group of you when Plonk's bolt abruptly skewers it to the floor. Battlemap [SBLOCK] [CODE] Kitchen ..ABCDEFGHIJKLMNOPQRSTUVW 01#####I# 02#.....# 03#.....# 04#.....# 05#II#################### 06#[COLOR=Red]RR[/COLOR]X..................# 07#..X...ON..NO...O.....# 08#..X...[COLOR=Red]RR[/COLOR]..N..........# 09#..X..................# 10#..X.[COLOR=Red]R[/COLOR].O...NO...O.....# 11#.......+..N..........# 12#.[COLOR=Red]R[/COLOR].K+...S......N.....# 13#.[COLOR=Red]R[/COLOR]...T..PJ.O..NON....# 14#..[COLOR=Red]R[/COLOR]+G..........N.....# 15#..NWN.........NN.....# 16#........O..O...O.....# 17#.....................# 18##II################### MainEntrance [/CODE] O=Table I=Door N=NPC W=Waitress X=Bar +=Dead Rat Glaw - Move to F14. Slam 16+3=19 4dmg. Kills Rat E14. Survival 15+5=20 Teivel - Move to H13. Chain 20+3=23 Crit. 14dmg. AoO 8+3=11 Miss Kala - Nearest table already has 2 people, next closest is E12. Move and climb up on the table. Patruk - Cast Ghost sound DC13. 3 Failed saves Jaron - Rat at E14 is dead, fires on D14. 3+4=7 Miss! Plonk - Readied Action - 19+3=21 Crit 12dmg. Kills Rat Rat bites D15 NPC Rat bites I07 NPC Iniative Order: G=Glaw T=Teivel K=Kala S=Patruk J=Jaron P=Plonk R=Rat [/SBLOCK] Glaw [SBLOCK] From your years of studying all aspects of animal behaviour, you are familiar to the cause and effect formula that can be used to describe animal habits. Responses to danger, seeking food, shelter, a mate, are all common motivations. You can tell these rats are not fleeing danger, nor are they looking for food, shelter, or a mate (Unless Kala's squeaking entices them). Some seem to be running about with no goal other than to cause havoc. Others seem to actively move to the nearest person and attack. [/SBLOCK] [/QUOTE]
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