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<blockquote data-quote="Bront" data-source="post: 2516889" data-attributes="member: 19696"><p><strong>Primus:</strong> Kala Moonsight - Shifter Druid</p><p>Female, beautiful, in an exotic way, but an animal through and through If there is a woman not to be trifled with, it would be her.</p><p></p><p><strong>Shayuri:</strong> Whisper - Changling Sorceress</p><p>Mysterious and alluring, Whisper is good company. Her independant streak quite admirable. The mask is a bit offputting, and Johan feels that she is hiding her true beauty underneath, though he respects her personal beliefs and has not questioned them outside his own thoughts.</p><p></p><p><strong>SelcSilverhand:</strong> Vhir Leraek - Human Spirit Shamen</p><p>The tribal man is somewhat rude and uncouth by more civilized standards, but Johan knows better than to judge simply on that. He deals in spirits, which is a subject, while related to religion is not quite on the same scale. Vhir could be easy to underestimate as a simple savage or shaman, but there is a great leader under that rough exterior.</p><p></p><p>John/Prof Yeti - ??</p><p></p><p>John never posted again after his first comment, so I think Prof Yeti should be let in if he's still up and can get his background preped.</p><p></p><p><u><strong>Group A.</strong></u></p><p> <strong>Ozmar:</strong> Boromar - warforged scout (Skill Monkey)</p><p> <strong>Bront:</strong> Johan d'Deneith - human paladin (of freedom!) (Warrior/Face/Minor Healer)</p><p> <strong>jkason: </strong> Midian Rightson - human druid (Healer/Spellcaster)</p><p> <strong>ShaggySpellsword:</strong> Tel Montayne - half-elf ranger (Warrior/ActionHero)</p><p>-<strong>Shayuri:</strong> Whisper - Changling Sorceress</p><p>-<strong>Primus:</strong> Kala Moonsight - Shifter Druid </p><p>Thoughts: </p><p>The top three seem most connected to me, between classes, rallys, and general outlook. They also give a good range of characters for a party, and just about any other character can fit in here (And hense, Tel is my suggestion). Probably need another spellcaster of some kind, Divine or Arcane won't hurt. We have tracking (twice), Healing (Druid and Paladin later), some spellcasting, though limited, a skill monkey, and a face. Generaly a fairly well put togeather group of 4, that could use a bit more spellcasting punch</p><p></p><p>Added: Whisper for spellcasting arcane punch, which left one of the GMs. I think Kala is probably better in this group, given the Spirit Shaman's better healing capabilities that are needed in the other group, but the GMs are reversable depending on their thoughts on the subject</p><p></p><p><u><strong>Group B.</strong></u></p><p> <strong>Verbatim:</strong> Patruk Sivid - human necromancer(Spellcaster)</p><p> <strong>Krug:</strong> Plonk - gnome arificer (Skill Monkey/Spellcaster)</p><p> <strong>Jarval: </strong> Glaw - warforged ranger (Warrior/Natureboy)</p><p> <strong>Ferrix: </strong> Teivel ir'Torn - human swashbuckler (Warrior/Face)</p><p>-<strong>SelcSilverhand:</strong> Vhir Leraek - Human Spirit Shamen</p><p> ????</p><p></p><p>Thoughts:</p><p>Teivel gives the group a face, Glaw gives it a tracker and a second warrior. Plonk can disarm so qualifies as a skill monkey, and can make healing potions and such if needed, plus has some spellcasting abilities. Patruk gives the group an arcane spellcaster, and keeps him away from Johan (Necromancer and Paladin, probably a bad mix). Gives you a fairly good party that could probably use either a rogue to help with skills, or more likely, some kind of healer (Druid/Cleric type).</p><p></p><p>Added: They need a healer, so that leaves either Kala or Vhir, and Vhir is probably better suited for the lone healer and letting the other group have their 2 druids. John/Yeti will likely also be added to this group, baring a concept that means the groups should be adjusted more.</p><p></p><p>This is, of course, subject to approval by both GMs. And we still need Prof Yeti to finish his paragon character.</p></blockquote><p></p>
[QUOTE="Bront, post: 2516889, member: 19696"] [B]Primus:[/B] Kala Moonsight - Shifter Druid Female, beautiful, in an exotic way, but an animal through and through If there is a woman not to be trifled with, it would be her. [B]Shayuri:[/B] Whisper - Changling Sorceress Mysterious and alluring, Whisper is good company. Her independant streak quite admirable. The mask is a bit offputting, and Johan feels that she is hiding her true beauty underneath, though he respects her personal beliefs and has not questioned them outside his own thoughts. [B]SelcSilverhand:[/B] Vhir Leraek - Human Spirit Shamen The tribal man is somewhat rude and uncouth by more civilized standards, but Johan knows better than to judge simply on that. He deals in spirits, which is a subject, while related to religion is not quite on the same scale. Vhir could be easy to underestimate as a simple savage or shaman, but there is a great leader under that rough exterior. John/Prof Yeti - ?? John never posted again after his first comment, so I think Prof Yeti should be let in if he's still up and can get his background preped. [u][b]Group A.[/b][/u] [b]Ozmar:[/b] Boromar - warforged scout (Skill Monkey) [b]Bront:[/b] Johan d'Deneith - human paladin (of freedom!) (Warrior/Face/Minor Healer) [b]jkason: [/b] Midian Rightson - human druid (Healer/Spellcaster) [b]ShaggySpellsword:[/b] Tel Montayne - half-elf ranger (Warrior/ActionHero) -[B]Shayuri:[/B] Whisper - Changling Sorceress -[B]Primus:[/B] Kala Moonsight - Shifter Druid Thoughts: The top three seem most connected to me, between classes, rallys, and general outlook. They also give a good range of characters for a party, and just about any other character can fit in here (And hense, Tel is my suggestion). Probably need another spellcaster of some kind, Divine or Arcane won't hurt. We have tracking (twice), Healing (Druid and Paladin later), some spellcasting, though limited, a skill monkey, and a face. Generaly a fairly well put togeather group of 4, that could use a bit more spellcasting punch Added: Whisper for spellcasting arcane punch, which left one of the GMs. I think Kala is probably better in this group, given the Spirit Shaman's better healing capabilities that are needed in the other group, but the GMs are reversable depending on their thoughts on the subject [u][b]Group B.[/b][/u] [b]Verbatim:[/b] Patruk Sivid - human necromancer(Spellcaster) [b]Krug:[/b] Plonk - gnome arificer (Skill Monkey/Spellcaster) [b]Jarval: [/b] Glaw - warforged ranger (Warrior/Natureboy) [b]Ferrix: [/b] Teivel ir'Torn - human swashbuckler (Warrior/Face) -[B]SelcSilverhand:[/B] Vhir Leraek - Human Spirit Shamen ???? Thoughts: Teivel gives the group a face, Glaw gives it a tracker and a second warrior. Plonk can disarm so qualifies as a skill monkey, and can make healing potions and such if needed, plus has some spellcasting abilities. Patruk gives the group an arcane spellcaster, and keeps him away from Johan (Necromancer and Paladin, probably a bad mix). Gives you a fairly good party that could probably use either a rogue to help with skills, or more likely, some kind of healer (Druid/Cleric type). Added: They need a healer, so that leaves either Kala or Vhir, and Vhir is probably better suited for the lone healer and letting the other group have their 2 druids. John/Yeti will likely also be added to this group, baring a concept that means the groups should be adjusted more. This is, of course, subject to approval by both GMs. And we still need Prof Yeti to finish his paragon character. [/QUOTE]
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