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<blockquote data-quote="SelcSilverhand" data-source="post: 4004627" data-attributes="member: 30016"><p>Once you've bought the monocle, here's the rest of the equipment that you ID.</p><p></p><p>Off the Assassin that attacked you in the Inn:</p><p>Scrolls:</p><p>[SBLOCK]</p><p>Lvl 1</p><p>1 Expedious Retreat </p><p>1 Hold Portal</p><p>1 Identify</p><p></p><p>Lvl 2</p><p>1 Darkness </p><p>1 Silence</p><p>[/SBLOCK]</p><p></p><p>Dagger & Ring</p><p>[SBLOCK]</p><p>Dagger +1 2,302gp</p><p></p><p>Ring of Climbing 2,500gp</p><p>(+5 to Climb Skill Checks)</p><p>[/SBLOCK]</p><p></p><p></p><p></p><p>1st Shipwreck Original Post</p><p>[SBLOCK]</p><p>After the ship is underway again, Seria moves the locked chest off to one side and takes her time to closely examine the chest again. This time she discovers a series of runes carved into the wood and metal. She very carefully uses a small knife to alter the runes subtly. She takes a deep breath and tries the tumblers again. When she opens the chest there is a startling pop and hissing sound as foul smelling smoke suddenly rises from the lid. It looks as though she was able to successfully disable the trap and caused it to malfunction. Inside she find several objects, all wrapped in expensive red satin cloth. She sees two rings of silver, a small black ball, and two flasks that look like potions. </p><p>She moves on to the three padlocked crates and checks them over. None appear to be trapped and she easily pops the locks off each one. Each crate holds a different object. The first holds a strange looking shortspear. The shaft is made of wood and is still covered in bark. It looks like it was just cut this morning! The second box holds a quiver of crossbow bolts, each one looking more like a needle with a hole tube at the end. Also in the crate is a bizzare looking crossbow with a crank and a magazine attached to the top. The third box holds a disturbing looking battleaxe. The metal is heat seared black and has thick red veins running from the outer edges of the blade all the way down to the handle. When you touch it, you can almost feel it pulsing with its own heartbeat. </p><p></p><p>Detect Magic Results:</p><p>All six chain shirts glow with a faint aura of Abjuration. The spear has a faint aura of transmutation and evocation. The bolts in the quiver glow with a faint aura of enchantment. The axe glows with an aura of necromancy and evocation. The two rings glow with a faint aura of abjuration. The black ball glows with conjuration, as does one of the potions. The second potion does not glow at all.</p><p>[/SBLOCK]</p><p></p><p></p><p>Identify Info</p><p>[SBLOCK]</p><p>Box1</p><p>Six sets of Mithril Chainshirts +1 - 2,200gp per</p><p></p><p>Box2</p><p>Changeling Spear (Shifts to longspear, throwing spear, shortspear) Crafted of Livewood. - 4,000gp</p><p>Quiver of Sleep bolts, MW Repeating Crossbow - 2,600 + 600</p><p>Bloodfeeding Battleaxe +1 - Hit Living creatures to store 1/10 blood point, each point does 2dmg. - 4,000gp</p><p></p><p>Box3</p><p>Locked Iron Chest DC30</p><p>Keyhole for lock is centered on a gaping fanged face with a bright red oval in the center.</p><p></p><p>1 Ring of Floating</p><p>1 Ring of Protection +1</p><p>1 Darkness pellet</p><p>1 Potion of Inflict Moderate Wounds</p><p>1 Vial of Red Liquid (non-magical)</p><p>[/SBLOCK]</p><p></p><p></p><p></p><p></p><p>2nd Shipwreck (Red Waters)</p><p>[SBLOCK]</p><p></p><p>Inside the Small Chest</p><p>Whisper recasts her cantrip and lifts the box out. The lid opens to reveal several gemstones and crystals resting in a velvet casing. There is a dusty rose colored prism, two spheres, one of blue and the other pink and green swirled. There are also two dark red colored crystals, larger than the others. They look to be made of the same material as the larger shard still in the chest. Finally there is a clear, teardrop shaped crystal fragment. Each of the crystals radiate transmutation auras of varying strengths from faint to moderate.</p><p>[/SBLOCK]</p><p></p><p>ID Info Wreck 2</p><p>[SBLOCK]</p><p>2 Empowered Spell shards, pg 116 Magic of Eberron. Raw form, attunes to the first spell you cast through it.</p><p>1 Crystal of Return, Lesser - pg 65 MIC. Free action to draw a weapon, and you can call it if unattended to your hand from 30' away. </p><p></p><p>Ioun Stones</p><p>+1 AC Dusty Rose</p><p>+2 Cha Green and pink</p><p>+2 Str pale blue</p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="SelcSilverhand, post: 4004627, member: 30016"] Once you've bought the monocle, here's the rest of the equipment that you ID. Off the Assassin that attacked you in the Inn: Scrolls: [SBLOCK] Lvl 1 1 Expedious Retreat 1 Hold Portal 1 Identify Lvl 2 1 Darkness 1 Silence [/SBLOCK] Dagger & Ring [SBLOCK] Dagger +1 2,302gp Ring of Climbing 2,500gp (+5 to Climb Skill Checks) [/SBLOCK] 1st Shipwreck Original Post [SBLOCK] After the ship is underway again, Seria moves the locked chest off to one side and takes her time to closely examine the chest again. This time she discovers a series of runes carved into the wood and metal. She very carefully uses a small knife to alter the runes subtly. She takes a deep breath and tries the tumblers again. When she opens the chest there is a startling pop and hissing sound as foul smelling smoke suddenly rises from the lid. It looks as though she was able to successfully disable the trap and caused it to malfunction. Inside she find several objects, all wrapped in expensive red satin cloth. She sees two rings of silver, a small black ball, and two flasks that look like potions. She moves on to the three padlocked crates and checks them over. None appear to be trapped and she easily pops the locks off each one. Each crate holds a different object. The first holds a strange looking shortspear. The shaft is made of wood and is still covered in bark. It looks like it was just cut this morning! The second box holds a quiver of crossbow bolts, each one looking more like a needle with a hole tube at the end. Also in the crate is a bizzare looking crossbow with a crank and a magazine attached to the top. The third box holds a disturbing looking battleaxe. The metal is heat seared black and has thick red veins running from the outer edges of the blade all the way down to the handle. When you touch it, you can almost feel it pulsing with its own heartbeat. Detect Magic Results: All six chain shirts glow with a faint aura of Abjuration. The spear has a faint aura of transmutation and evocation. The bolts in the quiver glow with a faint aura of enchantment. The axe glows with an aura of necromancy and evocation. The two rings glow with a faint aura of abjuration. The black ball glows with conjuration, as does one of the potions. The second potion does not glow at all. [/SBLOCK] Identify Info [SBLOCK] Box1 Six sets of Mithril Chainshirts +1 - 2,200gp per Box2 Changeling Spear (Shifts to longspear, throwing spear, shortspear) Crafted of Livewood. - 4,000gp Quiver of Sleep bolts, MW Repeating Crossbow - 2,600 + 600 Bloodfeeding Battleaxe +1 - Hit Living creatures to store 1/10 blood point, each point does 2dmg. - 4,000gp Box3 Locked Iron Chest DC30 Keyhole for lock is centered on a gaping fanged face with a bright red oval in the center. 1 Ring of Floating 1 Ring of Protection +1 1 Darkness pellet 1 Potion of Inflict Moderate Wounds 1 Vial of Red Liquid (non-magical) [/SBLOCK] 2nd Shipwreck (Red Waters) [SBLOCK] Inside the Small Chest Whisper recasts her cantrip and lifts the box out. The lid opens to reveal several gemstones and crystals resting in a velvet casing. There is a dusty rose colored prism, two spheres, one of blue and the other pink and green swirled. There are also two dark red colored crystals, larger than the others. They look to be made of the same material as the larger shard still in the chest. Finally there is a clear, teardrop shaped crystal fragment. Each of the crystals radiate transmutation auras of varying strengths from faint to moderate. [/SBLOCK] ID Info Wreck 2 [SBLOCK] 2 Empowered Spell shards, pg 116 Magic of Eberron. Raw form, attunes to the first spell you cast through it. 1 Crystal of Return, Lesser - pg 65 MIC. Free action to draw a weapon, and you can call it if unattended to your hand from 30' away. Ioun Stones +1 AC Dusty Rose +2 Cha Green and pink +2 Str pale blue [/SBLOCK] [/QUOTE]
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