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<blockquote data-quote="SelcSilverhand" data-source="post: 5500562" data-attributes="member: 30016"><p>I'd love to see these characters keep on going. This is the first pbp game I ever tried to DM and I'm real pleased to see it has lasted this long. I think I've only been in two games that actually finished and didn't just fade out. It's rare to see games like this. I've been slacking a lot lately but I'm going to try and reinvigorate the game again. I'd hate to see it end, and hope I haven't given the impression I was bored with it.</p><p></p><p>Here are a few things I was thinking about. </p><p></p><p>I'm fine with either pathfinder or 3.5, Eberron or Golarion. It would be pretty easy to use pathfinder rules in an eberron world if that's what you would like. You could keep your characters mostly the same with only some tweaking of skills, class features, and feats.</p><p></p><p>Most of the modules can be dropped in either world. I've got a pile of pathfinder books to draw from since my group tends to buy either the books or pdfs as they come out.</p><p></p><p>I also have the option of writing up a new adventure for eberron. I can set it up like our start of the adventure. I'll give you a list of ideas and you guys pick the one you want to pursue the most. </p><p></p><p>I look to pathfinder a lot because my RL group plays it so the world and all its factions is relatively fresh in my mind. I will have to go back and read a bit for Eberron to write up a new adventure so I can stay somewhat true to the worlds storyline. Mostly it's all the factions and names to get right. I wrote up short notes for this adventure in the document I keep everything for this game organized in so I haven't had to look them up for a while. But like I said, I am good to go with either one, just let me know what option to go with and I will start brainstorming and reading. </p><p></p><p></p><p></p><p>I may attempt to run a second game with the other book just because I love the city Kaer Maga ever since I read about the troll augurs using their own guts instead of chickens for divining in Rise of the Runelords. Along with the module I bought the City of Strangers book that fleshes out the city. </p><p>Godsmouth Heresy: The church of Pharasma (deity of births and deaths) maintains the catacombs where the rich dead people are buried. Bodies have started to disappear and the church needs to find out why before people start to talk.</p><p>The crazy thing is that I wrote up an adventure proposal nearly exactly like this module for the Living Eberron World back in 2007 but there were never enough people in the tavern to start it.</p><p></p><p>After DM'ing RotRL for my group, I always thought it would be well suited for a PbP game because there are so many options for some good roleplay. My group is high on the hack and slash side and I'd like to see how it does when given the full treatment.</p></blockquote><p></p>
[QUOTE="SelcSilverhand, post: 5500562, member: 30016"] I'd love to see these characters keep on going. This is the first pbp game I ever tried to DM and I'm real pleased to see it has lasted this long. I think I've only been in two games that actually finished and didn't just fade out. It's rare to see games like this. I've been slacking a lot lately but I'm going to try and reinvigorate the game again. I'd hate to see it end, and hope I haven't given the impression I was bored with it. Here are a few things I was thinking about. I'm fine with either pathfinder or 3.5, Eberron or Golarion. It would be pretty easy to use pathfinder rules in an eberron world if that's what you would like. You could keep your characters mostly the same with only some tweaking of skills, class features, and feats. Most of the modules can be dropped in either world. I've got a pile of pathfinder books to draw from since my group tends to buy either the books or pdfs as they come out. I also have the option of writing up a new adventure for eberron. I can set it up like our start of the adventure. I'll give you a list of ideas and you guys pick the one you want to pursue the most. I look to pathfinder a lot because my RL group plays it so the world and all its factions is relatively fresh in my mind. I will have to go back and read a bit for Eberron to write up a new adventure so I can stay somewhat true to the worlds storyline. Mostly it's all the factions and names to get right. I wrote up short notes for this adventure in the document I keep everything for this game organized in so I haven't had to look them up for a while. But like I said, I am good to go with either one, just let me know what option to go with and I will start brainstorming and reading. I may attempt to run a second game with the other book just because I love the city Kaer Maga ever since I read about the troll augurs using their own guts instead of chickens for divining in Rise of the Runelords. Along with the module I bought the City of Strangers book that fleshes out the city. Godsmouth Heresy: The church of Pharasma (deity of births and deaths) maintains the catacombs where the rich dead people are buried. Bodies have started to disappear and the church needs to find out why before people start to talk. The crazy thing is that I wrote up an adventure proposal nearly exactly like this module for the Living Eberron World back in 2007 but there were never enough people in the tavern to start it. After DM'ing RotRL for my group, I always thought it would be well suited for a PbP game because there are so many options for some good roleplay. My group is high on the hack and slash side and I'd like to see how it does when given the full treatment. [/QUOTE]
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