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Who wants to be today's villain?
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<blockquote data-quote="Sabaron" data-source="post: 1067894" data-attributes="member: 285"><p>Elder Basilisk: The other duty you have in the area is winning the good will of the people. For the moment, the head boss' (you don't know exactly who he is) way of achieving that is passing out discount healing and ordering Fists to hunt bandits. You have a few Fists of Hextor at your disposal (the number varies based on current circumstances), and can call upon other members of the church if needed (NPCs of up to 5th level or so).</p><p></p><p>From Overseer Vahrys: "The knight and dwarf are assuredly dead. The knight was under the influence of my paralysis spell, and the footman had plenty of time to line up his shot (coup de grace). The werewolf returned to dwarf form upon being charged by Sir Tobias' enchanted lance. This only occurs when a lycanthrope is dead. The woman knight did not use her longbow except to pick off stragglers in the vines. She mostly charged foes with her lance, but dropped it when she duelled Sir Tobias, relying on her longsword for that fight.</p><p></p><p>Biggus Geekus: Your clever mind does honor to Hextor. His only qualm is that you failed to note the death of the lycanthrope and knight. Unfortunately, self-styled "heroes" of this sort tend to acquire reinforcements after suffering losses of this magnitude.</p><p></p><p>One more thing which I have learned from Overseer Vahrys in the meantime:</p><p></p><p>The dwarf was wearing armor when he changed. A breastplate, in fact. His party seemed quite surprised when he transformed, and when Sir Tobias suggested a temporary alliance to deal with the werebeast, the female knight seemed amenable. The rest of the adventurers did not, however, and continued to tear into our forces.</p><p></p><p>Side note: Yes, this sounds pretty lethal, and no doubt some of these suggestions (definately Biggus') are even more lethal. However, I have little pity for the PCs in this case, as they launched an unprovoked attack on a powerful organization, and then allowed enemies to escape. Imagine how much harder it would be for the villain if all you knew is "We sent three Fists to the city of Brakkis. None came back." Versimilitude is the key here, which is why the Church would also appreciate cost-saving measures (a fully equipped Knight of Hextor costs roughly 5,000 gp, much of that tied up in the plate barding of their horses).</p></blockquote><p></p>
[QUOTE="Sabaron, post: 1067894, member: 285"] Elder Basilisk: The other duty you have in the area is winning the good will of the people. For the moment, the head boss' (you don't know exactly who he is) way of achieving that is passing out discount healing and ordering Fists to hunt bandits. You have a few Fists of Hextor at your disposal (the number varies based on current circumstances), and can call upon other members of the church if needed (NPCs of up to 5th level or so). From Overseer Vahrys: "The knight and dwarf are assuredly dead. The knight was under the influence of my paralysis spell, and the footman had plenty of time to line up his shot (coup de grace). The werewolf returned to dwarf form upon being charged by Sir Tobias' enchanted lance. This only occurs when a lycanthrope is dead. The woman knight did not use her longbow except to pick off stragglers in the vines. She mostly charged foes with her lance, but dropped it when she duelled Sir Tobias, relying on her longsword for that fight. Biggus Geekus: Your clever mind does honor to Hextor. His only qualm is that you failed to note the death of the lycanthrope and knight. Unfortunately, self-styled "heroes" of this sort tend to acquire reinforcements after suffering losses of this magnitude. One more thing which I have learned from Overseer Vahrys in the meantime: The dwarf was wearing armor when he changed. A breastplate, in fact. His party seemed quite surprised when he transformed, and when Sir Tobias suggested a temporary alliance to deal with the werebeast, the female knight seemed amenable. The rest of the adventurers did not, however, and continued to tear into our forces. Side note: Yes, this sounds pretty lethal, and no doubt some of these suggestions (definately Biggus') are even more lethal. However, I have little pity for the PCs in this case, as they launched an unprovoked attack on a powerful organization, and then allowed enemies to escape. Imagine how much harder it would be for the villain if all you knew is "We sent three Fists to the city of Brakkis. None came back." Versimilitude is the key here, which is why the Church would also appreciate cost-saving measures (a fully equipped Knight of Hextor costs roughly 5,000 gp, much of that tied up in the plate barding of their horses). [/QUOTE]
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