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General Tabletop Discussion
*Pathfinder & Starfinder
Who will "fill in the grid"?
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<blockquote data-quote="Raduin711" data-source="post: 3989764" data-attributes="member: 15303"><p>Just a quick anecdote. </p><p></p><p>When the new World of Darkness was announced, they began with Vampire, then Werewolf and lastly Mage. </p><p></p><p>Each followed a pattern that there were 5 inborn splats and 5 social organizations. Well, there was a lot of speculation about Werewolf and Mage regarding what (old idea) was going to fit into which slot. </p><p></p><p>For instance, Vampire had the lordly Ventrue, monstrous Nosferatu, bestial Gangrel, etc. When werewolf came out, people looked for the same pattern, or something close... but inevitably they were looking at the new game through OWoD glasses. There were elements of the old there, and there were new elements, and nobody was ever completely right, because there is no accounting for creativity.</p><p></p><p>When Mage came out, the same thing happened, only speculators had more ammunition. Now they were drawing commonalities between the 5 clans of vampires and the 5 auspices of werewolves to find out what the 5 paths were going to be. Again, everyone was caught off guard, things didn't come out like predicted. </p><p></p><p>I guess the idea is that you can't cling too much to these "grids". You can't use your knowledge of what a wizard was in 3rd edition to tell you what a controller is like in 4th. There is no real telling of what it means to have a character with a martial power source. Game designers also have a talent for surprising you. They know it, too; which is why they are giving us information with the knowledge that we will use our 3rd edition glasses to fill in the blanks, so that when the product comes out we will be surprised, and hopefully wowed.</p></blockquote><p></p>
[QUOTE="Raduin711, post: 3989764, member: 15303"] Just a quick anecdote. When the new World of Darkness was announced, they began with Vampire, then Werewolf and lastly Mage. Each followed a pattern that there were 5 inborn splats and 5 social organizations. Well, there was a lot of speculation about Werewolf and Mage regarding what (old idea) was going to fit into which slot. For instance, Vampire had the lordly Ventrue, monstrous Nosferatu, bestial Gangrel, etc. When werewolf came out, people looked for the same pattern, or something close... but inevitably they were looking at the new game through OWoD glasses. There were elements of the old there, and there were new elements, and nobody was ever completely right, because there is no accounting for creativity. When Mage came out, the same thing happened, only speculators had more ammunition. Now they were drawing commonalities between the 5 clans of vampires and the 5 auspices of werewolves to find out what the 5 paths were going to be. Again, everyone was caught off guard, things didn't come out like predicted. I guess the idea is that you can't cling too much to these "grids". You can't use your knowledge of what a wizard was in 3rd edition to tell you what a controller is like in 4th. There is no real telling of what it means to have a character with a martial power source. Game designers also have a talent for surprising you. They know it, too; which is why they are giving us information with the knowledge that we will use our 3rd edition glasses to fill in the blanks, so that when the product comes out we will be surprised, and hopefully wowed. [/QUOTE]
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Who will "fill in the grid"?
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