Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Who will survive?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zappo" data-source="post: 268925" data-attributes="member: 633"><p>If it was just one DM and we had more details about him, then, well, I dunno. But with 52 randomly selected DMs, you're bound to get more bad DMs than good ones, and more hack'n'slashers than roleplay-oriented DMs (please note that the good vs. bad and H'n'S vs. RP dychotomies are being kept distinct, ok? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />).</p><p></p><p>Which means that munchkin ability will likely give one an edge.</p><p></p><p>For this reason, I chose Dora. She's a scientist, and bending laws to maximize something is what she does for a living. After doing it with natural laws, D&D should be a breeze. Plus, she's likely to be a smarter-than-average person, which can only help.</p><p></p><p>Aaron would fare well in a RP-oriented campaign, because he can act (which will certainly please a RP-oriented DM), and is used to talking with people. He would probably be able to avoid a good deal of fights. OTOH, the benefits of avoiding fights usually extend to the whole party, thus reducing his margin, and a HnS-oriented DM would not give him many opportunities for dialogue.</p><p></p><p>As for the other two, Betty's outdooring skills are useless in D&D where it is usually assumed that the characters know how to set a tent and light a fire. Not counting that at least a few of the games will be with high-level characters who will probably just cast Leomund's Tiny Hut and Hero's Feast every evening, set Alarms for the night, and turn any aggressive animal who happens to stumble by into catfood within a round.</p><p></p><p>Carl seems poor at long-term planning. While this can be an advantage if you're creating new characters each session (he won't be holding the charges in those wands for "later"), I don't see this as something the others can't do too.</p></blockquote><p></p>
[QUOTE="Zappo, post: 268925, member: 633"] If it was just one DM and we had more details about him, then, well, I dunno. But with 52 randomly selected DMs, you're bound to get more bad DMs than good ones, and more hack'n'slashers than roleplay-oriented DMs (please note that the good vs. bad and H'n'S vs. RP dychotomies are being kept distinct, ok? ;)). Which means that munchkin ability will likely give one an edge. For this reason, I chose Dora. She's a scientist, and bending laws to maximize something is what she does for a living. After doing it with natural laws, D&D should be a breeze. Plus, she's likely to be a smarter-than-average person, which can only help. Aaron would fare well in a RP-oriented campaign, because he can act (which will certainly please a RP-oriented DM), and is used to talking with people. He would probably be able to avoid a good deal of fights. OTOH, the benefits of avoiding fights usually extend to the whole party, thus reducing his margin, and a HnS-oriented DM would not give him many opportunities for dialogue. As for the other two, Betty's outdooring skills are useless in D&D where it is usually assumed that the characters know how to set a tent and light a fire. Not counting that at least a few of the games will be with high-level characters who will probably just cast Leomund's Tiny Hut and Hero's Feast every evening, set Alarms for the night, and turn any aggressive animal who happens to stumble by into catfood within a round. Carl seems poor at long-term planning. While this can be an advantage if you're creating new characters each session (he won't be holding the charges in those wands for "later"), I don't see this as something the others can't do too. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Who will survive?
Top