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Who would want to play a non-caster?
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<blockquote data-quote="akbearfoot" data-source="post: 5474404" data-attributes="member: 33560"><p>"You would be wrong. If you have been around here longer, you would know from various threads over the years that I believe no gaming is better than bad gaming. You would also know that I am very selective about the games in which I will play.</p><p>1. The DM needs to have done work on the setting and set its races, its cultures, its deities (and tailored their domains and spell lists), established house rules etc. before the game starts</p><p>2. No kitchen sink games, no Ebberon, no Planescape, no Spelljamer, no evil campaigns for starters</p><p>3. No games above level 10-12</p><p>4. No powergamers or butt kickers (by this this, I mean rate mid to high on a scale of 1-100 respectively) or the DM must be capable of reining them in</p><p>5. No char ops, min/maxers or rules rapists. The DM needs to be willing to put RAI and the good of the campaign as a whole above abuses</p><p>6. Limited use of WOTC players supplements (with the DM tailoring any available PrC choices to the campaign) and no XPH, Bo9s, ToM, MoI. I will go for some Unearthed Arcana options. I will go for the use of Green Ronin Master Class books and some other third party material (This is mostly, because I don't think highly of most WOTC player oriented material or alternative mechanics in general)</p><p>7. Few if any dungeon crawls</p><p>8. Must be a long term campaign. No one shots</p><p>9. Must be sandbox that allows the party to go off and follow their own pursuits</p><p>10. If something RAW is disrupting the game, the DM needs to be willing to take control and change it or set limits"</p><p></p><p>We would totally never be able to play together. To me, that list comes across as so over-the-top patronizing, judgmental, and restricting. Especially the part about your 'friend' that you refuse to play with because he doesn't play the way you want him to. How does that even work. Do you like have an interview with each DM, and run down the list to see what each has to offer you? wow</p><p></p><p>My rules:</p><p>1: Do I like the people I'm playing with, or can I at least tolerate their eccentricities for the sake of having fun?</p><p>2: Am I having fun?</p><p></p><p>I've passed up games b4 because I prefer D&D and they wanted to do something like Exalted and I have none of the resources and dont have time to learn yet another new system. But to diss your buddies over something like 'I really like warforged so they exist in my game world'. ouch.</p></blockquote><p></p>
[QUOTE="akbearfoot, post: 5474404, member: 33560"] "You would be wrong. If you have been around here longer, you would know from various threads over the years that I believe no gaming is better than bad gaming. You would also know that I am very selective about the games in which I will play. 1. The DM needs to have done work on the setting and set its races, its cultures, its deities (and tailored their domains and spell lists), established house rules etc. before the game starts 2. No kitchen sink games, no Ebberon, no Planescape, no Spelljamer, no evil campaigns for starters 3. No games above level 10-12 4. No powergamers or butt kickers (by this this, I mean rate mid to high on a scale of 1-100 respectively) or the DM must be capable of reining them in 5. No char ops, min/maxers or rules rapists. The DM needs to be willing to put RAI and the good of the campaign as a whole above abuses 6. Limited use of WOTC players supplements (with the DM tailoring any available PrC choices to the campaign) and no XPH, Bo9s, ToM, MoI. I will go for some Unearthed Arcana options. I will go for the use of Green Ronin Master Class books and some other third party material (This is mostly, because I don't think highly of most WOTC player oriented material or alternative mechanics in general) 7. Few if any dungeon crawls 8. Must be a long term campaign. No one shots 9. Must be sandbox that allows the party to go off and follow their own pursuits 10. If something RAW is disrupting the game, the DM needs to be willing to take control and change it or set limits" We would totally never be able to play together. To me, that list comes across as so over-the-top patronizing, judgmental, and restricting. Especially the part about your 'friend' that you refuse to play with because he doesn't play the way you want him to. How does that even work. Do you like have an interview with each DM, and run down the list to see what each has to offer you? wow My rules: 1: Do I like the people I'm playing with, or can I at least tolerate their eccentricities for the sake of having fun? 2: Am I having fun? I've passed up games b4 because I prefer D&D and they wanted to do something like Exalted and I have none of the resources and dont have time to learn yet another new system. But to diss your buddies over something like 'I really like warforged so they exist in my game world'. ouch. [/QUOTE]
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Who would want to play a non-caster?
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