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Whoa. 4e is hard on PC mortality rates.
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<blockquote data-quote="Scribble" data-source="post: 4301683" data-attributes="member: 23977"><p>I've said it before, but the Irontooth scenario is nasty because it's effectively 2 encounters in one.</p><p></p><p>Take my group: They foight the outside Kobolds, and hen said, "That was a LOT of kobolds... can't be THAT many left in there right?" at which point they ran through the waterfall and found a group waiting for them. (the slinger managed to get into the cave and sound the alarm...)</p><p></p><p>They didn't ahbve the 5 minute break benefit, so they were down a few powers.</p><p></p><p>They ended up slugging it out into what would have been a TPK, but Imade the executive descision, since it was an early fight and we were all still learning the new rules, to basically drop all tactics for the kobolds, and have Irontooth run away at the last moment.</p><p></p><p>They ended up pulling through with only 1 player standing, the rest trying to stay alive with saves.</p><p></p><p>I didn't give them as much XP as they would have gotten in a fair fight, and let them know they got lucky, but they better start thinking more about their actions.</p></blockquote><p></p>
[QUOTE="Scribble, post: 4301683, member: 23977"] I've said it before, but the Irontooth scenario is nasty because it's effectively 2 encounters in one. Take my group: They foight the outside Kobolds, and hen said, "That was a LOT of kobolds... can't be THAT many left in there right?" at which point they ran through the waterfall and found a group waiting for them. (the slinger managed to get into the cave and sound the alarm...) They didn't ahbve the 5 minute break benefit, so they were down a few powers. They ended up slugging it out into what would have been a TPK, but Imade the executive descision, since it was an early fight and we were all still learning the new rules, to basically drop all tactics for the kobolds, and have Irontooth run away at the last moment. They ended up pulling through with only 1 player standing, the rest trying to stay alive with saves. I didn't give them as much XP as they would have gotten in a fair fight, and let them know they got lucky, but they better start thinking more about their actions. [/QUOTE]
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Whoa. 4e is hard on PC mortality rates.
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