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General Tabletop Discussion
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Who's played 5e to high level? How was the variable progression rate in play?
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<blockquote data-quote="lkj" data-source="post: 6736751" data-attributes="member: 18646"><p>Our group has hit 14th level, and it's worked just fine. Mind you, I didn't really even register the change in progression, but looking at it now, I think it has helped. This campaign is pretty episodic in nature and has been building toward a climax. I've wanted the characters to level up faster in the high level range to keep the momentum going toward the larger climax. And the players have gradually gone from wandering off on various side hooks toward being focused on reaching the 'prize' as it were. </p><p></p><p>So, anyway, it has worked well, but that might be the nature of this particular campaign. On the other hand, it's also one of the simplest things to tweak if you want to have them linger in the low teens for awhile.</p><p></p><p>AD</p></blockquote><p></p>
[QUOTE="lkj, post: 6736751, member: 18646"] Our group has hit 14th level, and it's worked just fine. Mind you, I didn't really even register the change in progression, but looking at it now, I think it has helped. This campaign is pretty episodic in nature and has been building toward a climax. I've wanted the characters to level up faster in the high level range to keep the momentum going toward the larger climax. And the players have gradually gone from wandering off on various side hooks toward being focused on reaching the 'prize' as it were. So, anyway, it has worked well, but that might be the nature of this particular campaign. On the other hand, it's also one of the simplest things to tweak if you want to have them linger in the low teens for awhile. AD [/QUOTE]
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General Tabletop Discussion
*Dungeons & Dragons
Who's played 5e to high level? How was the variable progression rate in play?
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