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Who's running or playing in an Arcana Unearthed Game?
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<blockquote data-quote="Ashrum the Black" data-source="post: 1454940" data-attributes="member: 1585"><p>Been running one since January this year. Been lots of fun when I can manage to get everyone together. </p><p></p><p>We have a faen unfettered, a human warmain, and a human magister. They have just hit forth level and are having a blast with the classes. We've had a few bumps along the way trying to figure out all the changes that took place within the system. Most of them are pretty straight forward, but a few take reading through skills that you thought you new again. Things like that we're figuring out as we go along.</p><p></p><p>As a DM I find that that is my biggest problem. Previously I had a pair of rules lawyers in the group that would memorize all the changes and help me to stay on the straight and narrow. They've both had to bow out for various reasons and the folks that are left are a little on the "rules lite" side. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> So I'm forced to try and reread the rules and figure out what has changed and try to keep my world fresh and interesting.</p><p></p><p>As for the world, it is a home brew world on the continent of Suma'ette, or Suma for short. It's one of the first real homebrews I've done more or less from the ground up. Normally I've just used a published setting and modified areas to fit what I wanted, or gamed in an area that wasn't filled out. It's been interesting so far and the palyers have indicated that they were enjoying the world, so I keep adding to it.</p><p></p><p>So all in all, I love it.</p><p></p><p>-Ashrum</p></blockquote><p></p>
[QUOTE="Ashrum the Black, post: 1454940, member: 1585"] Been running one since January this year. Been lots of fun when I can manage to get everyone together. We have a faen unfettered, a human warmain, and a human magister. They have just hit forth level and are having a blast with the classes. We've had a few bumps along the way trying to figure out all the changes that took place within the system. Most of them are pretty straight forward, but a few take reading through skills that you thought you new again. Things like that we're figuring out as we go along. As a DM I find that that is my biggest problem. Previously I had a pair of rules lawyers in the group that would memorize all the changes and help me to stay on the straight and narrow. They've both had to bow out for various reasons and the folks that are left are a little on the "rules lite" side. ;) So I'm forced to try and reread the rules and figure out what has changed and try to keep my world fresh and interesting. As for the world, it is a home brew world on the continent of Suma'ette, or Suma for short. It's one of the first real homebrews I've done more or less from the ground up. Normally I've just used a published setting and modified areas to fit what I wanted, or gamed in an area that wasn't filled out. It's been interesting so far and the palyers have indicated that they were enjoying the world, so I keep adding to it. So all in all, I love it. -Ashrum [/QUOTE]
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