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<blockquote data-quote="Scrivener of Doom" data-source="post: 7002754" data-attributes="member: 87576"><p>When my son was a few weeks old at the beginning of 2012, I was changing his nappy one day and it was a horrible giant smudge of green and black baby poo. Suddenly I realised where the "cartographer" (sic) for the map (sic) of the 4E Realms got both his colour palette and his astonishing attention to detail (sic).</p><p></p><p>And that's all you really need to know how bad that map is! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>I like your ideas a lot, BTW. The Sundering was the milquetoasts of resets. It was neither a return to the "real" Realms nor a reset like the 4E Realms. It was just a capitulation to designer impotence. By contrast, I like what you have done to develop history for your Realms. As for the Doom of Netheril, I always thought there was potential for Bane to make serious in-roads in Netheril because he wants to burn out whereas Shar wants to fade way. Nihilism is not a philosophy that promotes a functioning culture or government.</p><p></p><p>I'm keeping my games small: I focus on an area - typically one where I have a decent map (thanks, Mike Schley et al) and then run to low Paragon. There is a small chance, though, that my current Daggerdale campaign could eventually go Epic and resolve the issues between Cormyr and Netheril.</p></blockquote><p></p>
[QUOTE="Scrivener of Doom, post: 7002754, member: 87576"] When my son was a few weeks old at the beginning of 2012, I was changing his nappy one day and it was a horrible giant smudge of green and black baby poo. Suddenly I realised where the "cartographer" (sic) for the map (sic) of the 4E Realms got both his colour palette and his astonishing attention to detail (sic). And that's all you really need to know how bad that map is! :) I like your ideas a lot, BTW. The Sundering was the milquetoasts of resets. It was neither a return to the "real" Realms nor a reset like the 4E Realms. It was just a capitulation to designer impotence. By contrast, I like what you have done to develop history for your Realms. As for the Doom of Netheril, I always thought there was potential for Bane to make serious in-roads in Netheril because he wants to burn out whereas Shar wants to fade way. Nihilism is not a philosophy that promotes a functioning culture or government. I'm keeping my games small: I focus on an area - typically one where I have a decent map (thanks, Mike Schley et al) and then run to low Paragon. There is a small chance, though, that my current Daggerdale campaign could eventually go Epic and resolve the issues between Cormyr and Netheril. [/QUOTE]
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