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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Who's still playing 4E
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<blockquote data-quote="The Fighter-Cricket" data-source="post: 7005999" data-attributes="member: 32852"><p>Okay, I'll also try my best on the helm to steer this thread gently back on topic:</p><p></p><p>Today was a very nice 4E evening indeed. I DMed the 15th session of a nice little campaign with a group that never has played P&P RPGs before. The campaign is set in the Nentir Vale and the PCs try to help Lord Markelhay of Fallcrest with some odd bandids that terrorize the King's Road. The bandids came from Raven Roost and were headed by three Shadar-Kai who tried to convince the Lord to give up an important heriloom. The lord was stubborn, the Shadar-Kai were ruthless and so the PCs had to solve the mess. </p><p>In this last session the heroes saved Fallcrest from being burned to the ground by erecting a dam out of magical ice. The river was redirected, the fires extinguished, the inhabitants rejoiced and the PCs went back on slaying the white dragon Bitterstrike and finally confronting the right hand of the Lord who allied with the Shadar-Kai. </p><p>By helping the people of Fallcrest save their town they got more attached to them. I got the feeling that they really start to care about the town and its fate. In the end my group was very happy and I'm excited in which direction we all are headed now. </p><p>I can really say that 4E still gives me some of the best moments of my 18 years in roleplaying.</p></blockquote><p></p>
[QUOTE="The Fighter-Cricket, post: 7005999, member: 32852"] Okay, I'll also try my best on the helm to steer this thread gently back on topic: Today was a very nice 4E evening indeed. I DMed the 15th session of a nice little campaign with a group that never has played P&P RPGs before. The campaign is set in the Nentir Vale and the PCs try to help Lord Markelhay of Fallcrest with some odd bandids that terrorize the King's Road. The bandids came from Raven Roost and were headed by three Shadar-Kai who tried to convince the Lord to give up an important heriloom. The lord was stubborn, the Shadar-Kai were ruthless and so the PCs had to solve the mess. In this last session the heroes saved Fallcrest from being burned to the ground by erecting a dam out of magical ice. The river was redirected, the fires extinguished, the inhabitants rejoiced and the PCs went back on slaying the white dragon Bitterstrike and finally confronting the right hand of the Lord who allied with the Shadar-Kai. By helping the people of Fallcrest save their town they got more attached to them. I got the feeling that they really start to care about the town and its fate. In the end my group was very happy and I'm excited in which direction we all are headed now. I can really say that 4E still gives me some of the best moments of my 18 years in roleplaying. [/QUOTE]
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