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<blockquote data-quote="AbdulAlhazred" data-source="post: 7006246" data-attributes="member: 82106"><p>Well, the SC has the pattern: DM sets scene, player declares action, DM narrates effect and new scene, player declares action ... The 'effect and new scene' can quite easily be effectively a DM action declaration "the bad guy responds with X" and the next player's response could quite easily be purely reactive too, though SC examples rarely describe this sort of scenario. I agree that the presentation of SC has largely been such that the players are considered to be the initiators of action, almost to the point where many tables seemed to believe the intent was a fixed situation that the players just tallied success and failure against without anything changing at all! </p><p></p><p>So one could say that 4e presented the rules like it was all player action declarations, but it isn't really so much so in RULES terms.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7006246, member: 82106"] Well, the SC has the pattern: DM sets scene, player declares action, DM narrates effect and new scene, player declares action ... The 'effect and new scene' can quite easily be effectively a DM action declaration "the bad guy responds with X" and the next player's response could quite easily be purely reactive too, though SC examples rarely describe this sort of scenario. I agree that the presentation of SC has largely been such that the players are considered to be the initiators of action, almost to the point where many tables seemed to believe the intent was a fixed situation that the players just tallied success and failure against without anything changing at all! So one could say that 4e presented the rules like it was all player action declarations, but it isn't really so much so in RULES terms. [/QUOTE]
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