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Who's That Crime Lord (Spoilers)
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<blockquote data-quote="Andrew Moreton" data-source="post: 7494901" data-attributes="member: 6920268"><p>Why should they not lock him up. Evidence It is unlikely that they have any evidence that they could take to court which could convict him, they know he is the head of a crime family but they lack the evidence to actually convict him. This is common , in many cases the police know who leads a crime syndicate or gang but have no actual evidence against him. Within this adventure series putting Kell away was difficult due to a lack of evidence and witnesses against him which changes during the efforts of book 5.</p><p></p><p>Otherwise it depends on your players relationship with Cippriano , he is a very civilised criminal certainly likely to cause much less violence than Kell , given that there is going to be some sort of organised crime in Flint (there always is in any city) they may consider that Cippriano is a good choice to run it as he is a civilised man. Further if he has an understanding of a sort with the authorities he may well cooperate with them if he uncovers evidence of treason (the Ob ) which is important in the short term and in the long term he looks likely to settle on smuggling, fraud , protection , gambling, extortion and prostitution probably taking a major role in the forming unions as the mob did in America this is likely to be underestimated at first. This will tend to lock out the more violent crimes of someone like Kell , they can also probably put enough pressure on him to stay out of the slave trade and similar really undesirable crimes.</p><p></p><p>If they find a way to arrest him the family may well still take over but be less civilised or they may get another violent thug like Kell or worse the Beran immigrants could form their own violent gangs and you could get racial crime gangs fighting it out over turf which will get lots of dead and trouble</p><p></p><p>What he does after Kells defeat is take over all of Kell's remaining rackets he brings in killers who eliminate any of Kell's people who won't join him or who are irredeemably violent. After that he quietly as quitely as possible starts to make money if he does his job well at almost no point will anyone notice his activities</p></blockquote><p></p>
[QUOTE="Andrew Moreton, post: 7494901, member: 6920268"] Why should they not lock him up. Evidence It is unlikely that they have any evidence that they could take to court which could convict him, they know he is the head of a crime family but they lack the evidence to actually convict him. This is common , in many cases the police know who leads a crime syndicate or gang but have no actual evidence against him. Within this adventure series putting Kell away was difficult due to a lack of evidence and witnesses against him which changes during the efforts of book 5. Otherwise it depends on your players relationship with Cippriano , he is a very civilised criminal certainly likely to cause much less violence than Kell , given that there is going to be some sort of organised crime in Flint (there always is in any city) they may consider that Cippriano is a good choice to run it as he is a civilised man. Further if he has an understanding of a sort with the authorities he may well cooperate with them if he uncovers evidence of treason (the Ob ) which is important in the short term and in the long term he looks likely to settle on smuggling, fraud , protection , gambling, extortion and prostitution probably taking a major role in the forming unions as the mob did in America this is likely to be underestimated at first. This will tend to lock out the more violent crimes of someone like Kell , they can also probably put enough pressure on him to stay out of the slave trade and similar really undesirable crimes. If they find a way to arrest him the family may well still take over but be less civilised or they may get another violent thug like Kell or worse the Beran immigrants could form their own violent gangs and you could get racial crime gangs fighting it out over turf which will get lots of dead and trouble What he does after Kells defeat is take over all of Kell's remaining rackets he brings in killers who eliminate any of Kell's people who won't join him or who are irredeemably violent. After that he quietly as quitely as possible starts to make money if he does his job well at almost no point will anyone notice his activities [/QUOTE]
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