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General Tabletop Discussion
*TTRPGs General
Whose "property" are the PCs?
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<blockquote data-quote="NewLifeForm" data-source="post: 2412590" data-attributes="member: 7811"><p><strong>I am in the same mind set as Hellhound...(Longish)</strong></p><p></p><p>All the players who have ever played in my "main" homebrew universe are aware that all of the D&D campaigns I run, unless otherwise specified, take place there. This means that every character was, is or will be in existance in that universe. This holds true for my Star Wars universe, my Star Trek universe, etc.</p><p></p><p>At the same time, every player owns all rights to their own PCs. So how do I reconcile this? Simple...each campaign may or may not be a parallel universe of every other campaign. I do not explicitly say so, but there is an unwritten understanding that this is so.</p><p></p><p>The first campaign I ever ran that included my wife was run this way. Events in the campaigns past were actually stories from the very first major campaign I ever ran. I haven't seen or heard from the guys who were in that original campaign for anywhere between 10 and 20 years. Their characters were legends, and most of them were still alive.</p><p></p><p>In a subsequent campaign, my wife played the daughter of her first character, an elf. Long lived, most of the original characters the mother PC was friends with were dead. Their children and grandchildren were around though.</p><p></p><p>If I met one of the players from my first campaign tomorrow, and I told him what I've just told you, and he said, "My character wouldn't have said/done/been/wanted/etc. that", I would say he was absolutely right. The character's existance and history in my current campaign would remain unchanged however. If we sat down to play together, I would adjust the history of the world to reflect his wishes for his character. If on the following day I ran a campaign with my wife and her group, history would be restored to what they knew.</p><p></p><p>NewLifeForm</p></blockquote><p></p>
[QUOTE="NewLifeForm, post: 2412590, member: 7811"] [b]I am in the same mind set as Hellhound...(Longish)[/b] All the players who have ever played in my "main" homebrew universe are aware that all of the D&D campaigns I run, unless otherwise specified, take place there. This means that every character was, is or will be in existance in that universe. This holds true for my Star Wars universe, my Star Trek universe, etc. At the same time, every player owns all rights to their own PCs. So how do I reconcile this? Simple...each campaign may or may not be a parallel universe of every other campaign. I do not explicitly say so, but there is an unwritten understanding that this is so. The first campaign I ever ran that included my wife was run this way. Events in the campaigns past were actually stories from the very first major campaign I ever ran. I haven't seen or heard from the guys who were in that original campaign for anywhere between 10 and 20 years. Their characters were legends, and most of them were still alive. In a subsequent campaign, my wife played the daughter of her first character, an elf. Long lived, most of the original characters the mother PC was friends with were dead. Their children and grandchildren were around though. If I met one of the players from my first campaign tomorrow, and I told him what I've just told you, and he said, "My character wouldn't have said/done/been/wanted/etc. that", I would say he was absolutely right. The character's existance and history in my current campaign would remain unchanged however. If we sat down to play together, I would adjust the history of the world to reflect his wishes for his character. If on the following day I ran a campaign with my wife and her group, history would be restored to what they knew. NewLifeForm [/QUOTE]
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Whose "property" are the PCs?
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