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*TTRPGs General
Whose "property" are the PCs?
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<blockquote data-quote="ThirdWizard" data-source="post: 2421296" data-attributes="member: 12037"><p>Totally the player's. Even after the game is over. If you want to use the PC, ask the player. The DM could use the PC for minor encounters, but never anything that would actually change the PC in question or would be extremely involving.</p><p></p><p>I can just see it now. Suddenly you realize that the Blackguard you've been going after is your old Paladin from the last campaign, who you played for 3 years, fallen and turned evil, now working for an evil lich who was his arch enemy of the campaign where you played him. Good storytelling? Maybe. Good <em>gaming</em>? No. I do not wish to fight to the death old PCs who are now inexplicably completely different than before.</p><p></p><p>Looking back at that previous campaign, I would not be able to remember the exploits of my character as he faced down evil. I would just remember that I killed him because the DM decided he would turn evil as soon as I wasn't in control of him. Gah. I can't accept such a thing.</p><p></p><p>Now, old PCs as peaceful benefactors, sure. Old PCs hiring new PCs to do jobs for them since they are retired, okay. Meeting them in a tavern somewhere as they travel the world, fine. Changing them to suit your story, no way.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 2421296, member: 12037"] Totally the player's. Even after the game is over. If you want to use the PC, ask the player. The DM could use the PC for minor encounters, but never anything that would actually change the PC in question or would be extremely involving. I can just see it now. Suddenly you realize that the Blackguard you've been going after is your old Paladin from the last campaign, who you played for 3 years, fallen and turned evil, now working for an evil lich who was his arch enemy of the campaign where you played him. Good storytelling? Maybe. Good [i]gaming[/i]? No. I do not wish to fight to the death old PCs who are now inexplicably completely different than before. Looking back at that previous campaign, I would not be able to remember the exploits of my character as he faced down evil. I would just remember that I killed him because the DM decided he would turn evil as soon as I wasn't in control of him. Gah. I can't accept such a thing. Now, old PCs as peaceful benefactors, sure. Old PCs hiring new PCs to do jobs for them since they are retired, okay. Meeting them in a tavern somewhere as they travel the world, fine. Changing them to suit your story, no way. [/QUOTE]
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Whose "property" are the PCs?
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