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General Tabletop Discussion
*TTRPGs General
Whose "property" are the PCs?
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<blockquote data-quote="kigmatzomat" data-source="post: 2427226" data-attributes="member: 9254"><p>Most DMs say things like "Greyhawk, but different" and leave it at that. Heck, I don't think I've ever known the name of a homebrew gameworld! Wait, I take it back. One campaign had a website so I knew the name b/c of the URL. </p><p></p><p></p><p></p><p>So you granted tacit approval by accepting the background as-is. That pretty much agrees with what DannyAlcatraz wrote. </p><p></p><p>I've done it as a player and had it done as a DM. I generally don't write up the entire world and if someone wants to play an India-themed character (as once happened) and I haven't built that area I'll often take the PCs work as a gift. The exception comes from irrational concepts that I can't figure out how to make work. I see no reason to throw out a perfectly good idea just because it wasn't mine. Now I expand it out further and integrate it more in the setting but I try to maintain the original idea given by the player. </p><p></p><p>By the same token, in the game who's world I know the DM had given the gnomes only a footnote that I expanded into a society and culture. When she posted additional expansions I gave her feedback that 9 times out of 10 she chose over her original idea. (Admittedly, part of that was she wanted them to rely on engineering over magic and I am an engineer.) The great irony to me was that I was playing a gnome druid in self-exile b/c he didn't really fit in with his people. That I'd created.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 2427226, member: 9254"] Most DMs say things like "Greyhawk, but different" and leave it at that. Heck, I don't think I've ever known the name of a homebrew gameworld! Wait, I take it back. One campaign had a website so I knew the name b/c of the URL. So you granted tacit approval by accepting the background as-is. That pretty much agrees with what DannyAlcatraz wrote. I've done it as a player and had it done as a DM. I generally don't write up the entire world and if someone wants to play an India-themed character (as once happened) and I haven't built that area I'll often take the PCs work as a gift. The exception comes from irrational concepts that I can't figure out how to make work. I see no reason to throw out a perfectly good idea just because it wasn't mine. Now I expand it out further and integrate it more in the setting but I try to maintain the original idea given by the player. By the same token, in the game who's world I know the DM had given the gnomes only a footnote that I expanded into a society and culture. When she posted additional expansions I gave her feedback that 9 times out of 10 she chose over her original idea. (Admittedly, part of that was she wanted them to rely on engineering over magic and I am an engineer.) The great irony to me was that I was playing a gnome druid in self-exile b/c he didn't really fit in with his people. That I'd created. [/QUOTE]
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Whose "property" are the PCs?
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