Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Whose "property" are the PCs?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="fusangite" data-source="post: 2433567" data-attributes="member: 7240"><p>The physics are not different from place to place. Magic is just subject to local conditions. The local conditions don't exempt these regions from having the physics apply to them. The moon has lower gravity than the earth but both environments exist within the same physical system. Wild magic and and dead magic zones aren't locally different physics; they are locally different conditions within the same system of physics. </p><p></p><p>Rather than rebutting each of your alleged universal laws in a repetitive way, I'll just rebut the one I can challenge in the fewest words:A Xorn needs to eat!? Given that D&D is premised on a system on physics that has more in common with Aristotle than Einstein, why is it necessary to import our world's energy conservation laws into D&D?Well, by limiting some possibilities, we expand others. You have your own set of cultural universals premised on a physics that strongly resembles that of our world. You are assuming that switching to a different sociological or physical model that I am only shutting down possibilities for difference when, of course, my motivation for doing so is to open up new ones.Well, there is also the problem of how the character got from his point of origin to the place where the party and adventure are. For instance, in the real world, the 14th century had an urban culture in which there were essentially no domestic animals. But one couldn't create a party adventuring on the Pontic Steppe with a character from that culture in it because there would be no way to explain what an Aztec would be doing there. </p><p></p><p>This also presumes a pretty geographically big world, another thing that's up for grabs. LeGuin's Earthsea, for instance, is a world which radically limits the PC's culture of origin. Yet, I think it would be a great place to play.Well, if that works for you...</p></blockquote><p></p>
[QUOTE="fusangite, post: 2433567, member: 7240"] The physics are not different from place to place. Magic is just subject to local conditions. The local conditions don't exempt these regions from having the physics apply to them. The moon has lower gravity than the earth but both environments exist within the same physical system. Wild magic and and dead magic zones aren't locally different physics; they are locally different conditions within the same system of physics. Rather than rebutting each of your alleged universal laws in a repetitive way, I'll just rebut the one I can challenge in the fewest words:A Xorn needs to eat!? Given that D&D is premised on a system on physics that has more in common with Aristotle than Einstein, why is it necessary to import our world's energy conservation laws into D&D?Well, by limiting some possibilities, we expand others. You have your own set of cultural universals premised on a physics that strongly resembles that of our world. You are assuming that switching to a different sociological or physical model that I am only shutting down possibilities for difference when, of course, my motivation for doing so is to open up new ones.Well, there is also the problem of how the character got from his point of origin to the place where the party and adventure are. For instance, in the real world, the 14th century had an urban culture in which there were essentially no domestic animals. But one couldn't create a party adventuring on the Pontic Steppe with a character from that culture in it because there would be no way to explain what an Aztec would be doing there. This also presumes a pretty geographically big world, another thing that's up for grabs. LeGuin's Earthsea, for instance, is a world which radically limits the PC's culture of origin. Yet, I think it would be a great place to play.Well, if that works for you... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Whose "property" are the PCs?
Top