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<blockquote data-quote="Flexor the Mighty!" data-source="post: 7884022" data-attributes="member: 1013"><p>As a DM 3.5 made me think of finding a new hobby. The core was fine but all the crap tacked on via splats and expansions made the game crazy unwieldy and honestly more like work than fun to run for me. When I bought a book written just to clarify all the rules in other books I realized this wasn't for me. Too many feats and round by round shifting mods and multi-page stat blocks at higher levels. Then again I'd rather have a loose framework to use than a tightly coupled interlocking system. Actually I hit this point in both my 3.0 and 3.5 games. I just figured I'd give it one more shot in 3.5 but it flopped about the time they went to the abyss in Savage Tide. I think having a group that is die hard rather than kind of beer and pretzels casual would help with this kind of system. My group is 50/50 and honestly half of them were having trouble keeping up with their own options. And I'd find myself running fights with 10+ opponents with all their own feats and stuff to take care of. Not my bag.</p></blockquote><p></p>
[QUOTE="Flexor the Mighty!, post: 7884022, member: 1013"] As a DM 3.5 made me think of finding a new hobby. The core was fine but all the crap tacked on via splats and expansions made the game crazy unwieldy and honestly more like work than fun to run for me. When I bought a book written just to clarify all the rules in other books I realized this wasn't for me. Too many feats and round by round shifting mods and multi-page stat blocks at higher levels. Then again I'd rather have a loose framework to use than a tightly coupled interlocking system. Actually I hit this point in both my 3.0 and 3.5 games. I just figured I'd give it one more shot in 3.5 but it flopped about the time they went to the abyss in Savage Tide. I think having a group that is die hard rather than kind of beer and pretzels casual would help with this kind of system. My group is 50/50 and honestly half of them were having trouble keeping up with their own options. And I'd find myself running fights with 10+ opponents with all their own feats and stuff to take care of. Not my bag. [/QUOTE]
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