Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
D&D Older Editions
Why 3.5 Worked
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 7884040" data-attributes="member: 4937"><p>Of the many complaints about 3.X that are made, often for very understandable reasons, this is one I understand the least. </p><p></p><p>You do not have to make certain that PC's have the correct "wealth by level". In 10+ years of DMing 3.X, I've never once calculated PC wealth or tried to calculate treasure based on expected wealth by level. Likewise, while I have on occasion gone through the step by step process of modifying a monster to achieve a custom result, no one is forced by the system to either modify monsters in the first place (as opposed to just playing them straight out of a Monster Manual or other resource) or use some system when creating a monster. Whatever you do as a DM is perfectly right and valid - assign hit points, skills, or whatever as you see fit. Or don't. Just write down the minimum you need to know to run an encounter, and fill in the details on the fly when and if you find you need them.</p><p></p><p></p><p></p><p>Sure, I can see that. But that is a burden you put on yourself, and not something imposed by the system. It's something of an open question if a system can actually impose anything on a GM, but what you are talking about is simply guidelines that exposed the underlying math, and not hard and fast rules that a GM has to abide by. (Seriously, is there such a thing as a hard and fast rule that GMs have to abide by?)</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7884040, member: 4937"] Of the many complaints about 3.X that are made, often for very understandable reasons, this is one I understand the least. You do not have to make certain that PC's have the correct "wealth by level". In 10+ years of DMing 3.X, I've never once calculated PC wealth or tried to calculate treasure based on expected wealth by level. Likewise, while I have on occasion gone through the step by step process of modifying a monster to achieve a custom result, no one is forced by the system to either modify monsters in the first place (as opposed to just playing them straight out of a Monster Manual or other resource) or use some system when creating a monster. Whatever you do as a DM is perfectly right and valid - assign hit points, skills, or whatever as you see fit. Or don't. Just write down the minimum you need to know to run an encounter, and fill in the details on the fly when and if you find you need them. Sure, I can see that. But that is a burden you put on yourself, and not something imposed by the system. It's something of an open question if a system can actually impose anything on a GM, but what you are talking about is simply guidelines that exposed the underlying math, and not hard and fast rules that a GM has to abide by. (Seriously, is there such a thing as a hard and fast rule that GMs have to abide by?) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
Why 3.5 Worked
Top