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<blockquote data-quote="Celebrim" data-source="post: 7885912" data-attributes="member: 4937"><p>[USER=53980]@Fanaelialae[/USER]: Yeah, but none of the issues you describe is particularly new to 3e. If you were running a 1e AD&D module and there was a wizard in it, they'd probably have a list of his prepared spells, but if the issue of a spell book came up, it would still be up to you to decide if that was all the spells in the spellbook or not. And if you weren't running a module, you'd need to work with the spells which is the single biggest part of prepping a spellcaster. Spell lists are not an issue particular to 3e chargen. </p><p></p><p>And neither is picking out relevant gear to ensure minimal effectiveness in an NPC "boss monster".</p><p></p><p>And while 5e has somewhat simplified this, everything you talk about is still relevant particularly if you are playing a game with feats and magic items and thus complicating your balance issues. And to the extent that you can take short cuts, those short cut techniques have been around since 1e days. Probably the absolutely best short cut in both cases is simply having a stock character of appropriate level to serve as a template for any character minor enough you don't want to stat them out.</p><p></p><p>I mean think about this, in AD&D it wasn't that unusual to be using a random encounter table and for the random encounter table to have the result "NPC party". The expectation there is that you can just wing and entire other party of adventurers after a minute or two of dice rolling.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7885912, member: 4937"] [USER=53980]@Fanaelialae[/USER]: Yeah, but none of the issues you describe is particularly new to 3e. If you were running a 1e AD&D module and there was a wizard in it, they'd probably have a list of his prepared spells, but if the issue of a spell book came up, it would still be up to you to decide if that was all the spells in the spellbook or not. And if you weren't running a module, you'd need to work with the spells which is the single biggest part of prepping a spellcaster. Spell lists are not an issue particular to 3e chargen. And neither is picking out relevant gear to ensure minimal effectiveness in an NPC "boss monster". And while 5e has somewhat simplified this, everything you talk about is still relevant particularly if you are playing a game with feats and magic items and thus complicating your balance issues. And to the extent that you can take short cuts, those short cut techniques have been around since 1e days. Probably the absolutely best short cut in both cases is simply having a stock character of appropriate level to serve as a template for any character minor enough you don't want to stat them out. I mean think about this, in AD&D it wasn't that unusual to be using a random encounter table and for the random encounter table to have the result "NPC party". The expectation there is that you can just wing and entire other party of adventurers after a minute or two of dice rolling. [/QUOTE]
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