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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Why 3.5 Worked
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<blockquote data-quote="CleverNickName" data-source="post: 7886382" data-attributes="member: 50987"><p>Yeah, we've been pretty fortunate to be able to play together for as long as we have. I mean, we've seen most of the things you describe on your list, but we've managed to stick together through them and sometimes it's just not easy. We've had players take jobs in other cities, another moved out of state, and my wife left due to friction with other members of the group. We've had five babies, three weddings, two divorces, one funeral, and a round of chemotherapy. One of us runs a Call of Cthulhu game on the side with a different group, and I play in my wife's D&D group on the side. It's rare for us to play <em>every</em> week, we usually play every 3 weeks on average.</p><p></p><p>We've had a lot of changes over the last decade (and who hasn't?) but we always <em>plan </em>for the characters to go from 1st level all the way to 20th level. It hasn't happened yet, but we're always trying. </p><p></p><p>When we start a new campaign, we usually hit 5th or 6th level in the first six or seven months but then stuff slows down quickly. It could take us two years to hit 10th or 11th level, then another two years to reach 15th level. Reaching 20th level, even with our solid group of dedicated players who meet on a regular basis, could take 10 years or more. This was true with 3.5E, and seems to be true with 5E.</p><p></p><p>Maybe the statement "nobody is playing high level characters" has less to do with desire and motivation, and more to do with the amount of time it takes the average gaming group to advance their characters to high level.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 7886382, member: 50987"] Yeah, we've been pretty fortunate to be able to play together for as long as we have. I mean, we've seen most of the things you describe on your list, but we've managed to stick together through them and sometimes it's just not easy. We've had players take jobs in other cities, another moved out of state, and my wife left due to friction with other members of the group. We've had five babies, three weddings, two divorces, one funeral, and a round of chemotherapy. One of us runs a Call of Cthulhu game on the side with a different group, and I play in my wife's D&D group on the side. It's rare for us to play [I]every[/I] week, we usually play every 3 weeks on average. We've had a lot of changes over the last decade (and who hasn't?) but we always [I]plan [/I]for the characters to go from 1st level all the way to 20th level. It hasn't happened yet, but we're always trying. When we start a new campaign, we usually hit 5th or 6th level in the first six or seven months but then stuff slows down quickly. It could take us two years to hit 10th or 11th level, then another two years to reach 15th level. Reaching 20th level, even with our solid group of dedicated players who meet on a regular basis, could take 10 years or more. This was true with 3.5E, and seems to be true with 5E. Maybe the statement "nobody is playing high level characters" has less to do with desire and motivation, and more to do with the amount of time it takes the average gaming group to advance their characters to high level. [/QUOTE]
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