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Why 5E Adventurs Suck!!!!!
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<blockquote data-quote="Zardnaar" data-source="post: 9374951" data-attributes="member: 6716779"><p>1st one was great, second one was good, 3rd one was OK and the kingdom building aspects were fun at first but became monotonous/abusable.</p><p></p><p> I've used pt 1 as a template for years though and use its blank hexmap template.</p><p></p><p> Hence my OP. A lot of the APs started off strong and often they weren't completed I suspect.</p><p></p><p> Savage Tide there is no honor might be one of the greatest adventures ever maybe better than LMoP. Then it's all down hill.</p><p></p><p> Age of Worms pt 1 was also really good. The 1st Pathfinder one is also well regarded.</p><p></p><p> For a while Paizo made multiple LMoP quality adventures at least early on.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 9374951, member: 6716779"] 1st one was great, second one was good, 3rd one was OK and the kingdom building aspects were fun at first but became monotonous/abusable. I've used pt 1 as a template for years though and use its blank hexmap template. Hence my OP. A lot of the APs started off strong and often they weren't completed I suspect. Savage Tide there is no honor might be one of the greatest adventures ever maybe better than LMoP. Then it's all down hill. Age of Worms pt 1 was also really good. The 1st Pathfinder one is also well regarded. For a while Paizo made multiple LMoP quality adventures at least early on. [/QUOTE]
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