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Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
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Why _DON'T_ You Buy Dragon Magazine?
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<blockquote data-quote="johnnype" data-source="post: 1888401" data-attributes="member: 1944"><p>I don't envy you Erik. I've read only parts of this thread and it's evident that everyone wants something different. Here are my two cents:</p><p></p><p>- There is a glut of material in the market. Anything one could want is available for purchase. It's difficult, if not impossible, to set any particular supplement apart from everything else that's out there. In this environment the prospective buyer often limits his purchases and a $7 magazine ($3.00 if subscribing) is probably the first item to be dropped. </p><p></p><p>- Many clamor for non-setting specific material. They bitch and moan about how much they HATE this setting or that setting. Whatever. How much effort does it take to change the name of a person or place? I'll never understand it. Articles without setting make for dry reading.</p><p></p><p>- No fiction please. The only piece I've ever enjoyed was the recent GRRM fiction and that only because I'm a GoT fanatic.</p><p></p><p>- I could say the same of most full-page comics. I'm ok with the occasional strip or single frame but anything else is really just not that good. </p><p></p><p>- The recent 12 page add by WotC was terrible. I know they help pay the bills and without advertising you would have to close your doors but that was excessive. I'd feel better if at least they sprinkled the adds throughout the mag instead of bunching it all together at the beginning. Yuk!</p><p></p><p>- The articles that try to adapt computer games to D&D are the worst. I don't like my pen and paper RPG's mixed in with my computer game RPG's. Half the time not enough background is provided to make the prestige class playable. The articles come off as filler material.</p><p></p><p>- Speaking of filler material, the one page class specific articles at the back of every issue are worthless. Get rid of them. I’d rather have one well developed article than six throw-aways. </p><p></p><p>Some suggestions:</p><p></p><p>- Since Dragon is all about the PC's how about a series of articles about battle tactics. One month it's all about two-weapon fighting, what feats, classes, prestige classes are best suited for it and why. What weapons are best. Advantages and disadvantages but most importantly how to best take advantage of the benefits in actual combat with illustrations perhaps simulating a typical fight. </p><p>The following month it can be all about archery focusing on the composite long bow (you can do another month on the crossbow or other types of bows). After that you have and article on reach weapons, backstabbing, flanking, spring attacks, blasters (as in wizards who use fireball type spells), etc, etc, etc. Make it at least a two or three page article. Give it enough space to develop the idea to it's fullest. Take a peak at the Character Optimization boards for ideas. Before I frequented the place I had no idea that Clerics made for the best archers. Who would have thought!</p><p></p><p>I’ll end it there but just remember it’s quality that we’re after not quantity.</p><p></p><p>Then again, I like the magazine enough to subscribe. I don’t see myself dropping the subscription any time soon.</p></blockquote><p></p>
[QUOTE="johnnype, post: 1888401, member: 1944"] I don't envy you Erik. I've read only parts of this thread and it's evident that everyone wants something different. Here are my two cents: - There is a glut of material in the market. Anything one could want is available for purchase. It's difficult, if not impossible, to set any particular supplement apart from everything else that's out there. In this environment the prospective buyer often limits his purchases and a $7 magazine ($3.00 if subscribing) is probably the first item to be dropped. - Many clamor for non-setting specific material. They bitch and moan about how much they HATE this setting or that setting. Whatever. How much effort does it take to change the name of a person or place? I'll never understand it. Articles without setting make for dry reading. - No fiction please. The only piece I've ever enjoyed was the recent GRRM fiction and that only because I'm a GoT fanatic. - I could say the same of most full-page comics. I'm ok with the occasional strip or single frame but anything else is really just not that good. - The recent 12 page add by WotC was terrible. I know they help pay the bills and without advertising you would have to close your doors but that was excessive. I'd feel better if at least they sprinkled the adds throughout the mag instead of bunching it all together at the beginning. Yuk! - The articles that try to adapt computer games to D&D are the worst. I don't like my pen and paper RPG's mixed in with my computer game RPG's. Half the time not enough background is provided to make the prestige class playable. The articles come off as filler material. - Speaking of filler material, the one page class specific articles at the back of every issue are worthless. Get rid of them. I’d rather have one well developed article than six throw-aways. Some suggestions: - Since Dragon is all about the PC's how about a series of articles about battle tactics. One month it's all about two-weapon fighting, what feats, classes, prestige classes are best suited for it and why. What weapons are best. Advantages and disadvantages but most importantly how to best take advantage of the benefits in actual combat with illustrations perhaps simulating a typical fight. The following month it can be all about archery focusing on the composite long bow (you can do another month on the crossbow or other types of bows). After that you have and article on reach weapons, backstabbing, flanking, spring attacks, blasters (as in wizards who use fireball type spells), etc, etc, etc. Make it at least a two or three page article. Give it enough space to develop the idea to it's fullest. Take a peak at the Character Optimization boards for ideas. Before I frequented the place I had no idea that Clerics made for the best archers. Who would have thought! I’ll end it there but just remember it’s quality that we’re after not quantity. Then again, I like the magazine enough to subscribe. I don’t see myself dropping the subscription any time soon. [/QUOTE]
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