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Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
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Why _DON'T_ You Buy Dragon Magazine?
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<blockquote data-quote="Brown Jenkin" data-source="post: 1890223" data-attributes="member: 2572"><p>I don't know whether I am part of your demographic or not. I have been playing D&D since about 1980. I played OD&D and 1e but gave up with 2e. At that time I subscribed to Dragon and loved it. I even kept subscribing for awhile after I stoped playing. When 3e came out I started playing again and loved it. I bought both Dragon and Dungeon. When 3.5 came out I felt betrayed and haven't bought anything 3.5 from anyone and gave up Dragon at the same time. This is not to say that I couldn't be pursuaded to buy again but it will never happen if the magazine remains 3.5 crunch only and a marketing gimik for each new WotC release. Now if I haven't lost you yet I am not asking for droping 3.5 crunch and paying atention to what is new. As other have pointed out many old issues are still usable today because of fluf. So to get me to subscribe I would like to see:</p><p></p><p>Articles with more fluf, less crunch. I have no need for 10,000+ feats and PrCs.</p><p>Articles about how to play, not just how to exploit the rules.</p><p>Old ecology articles that described the ecology, with the crunch in sidebars.</p><p>Less fiction, few better stoiries that relate to something else in the issue.</p><p>Better balance between the WotC settings (Just because Eb is the new thing WotC is pushing doesn't mean you should drop FR and GH).</p><p>Critical reviews of new WotC books, not just theme issues pushing them.</p><p>Articles and reviews about 3rd party d20/OGL material.</p><p></p><p>Now I understand you are trying to keep with the current system but as many others have pointed out even those playing 3.5 are fed up with the crunch. I certainly wouldn't ask you to not support the current rules, but there are ways to do it that can attract even those who don't need/want crunch. There is more to D&D than just rules. I would love to have a players magazine that is about the genre in general.</p></blockquote><p></p>
[QUOTE="Brown Jenkin, post: 1890223, member: 2572"] I don't know whether I am part of your demographic or not. I have been playing D&D since about 1980. I played OD&D and 1e but gave up with 2e. At that time I subscribed to Dragon and loved it. I even kept subscribing for awhile after I stoped playing. When 3e came out I started playing again and loved it. I bought both Dragon and Dungeon. When 3.5 came out I felt betrayed and haven't bought anything 3.5 from anyone and gave up Dragon at the same time. This is not to say that I couldn't be pursuaded to buy again but it will never happen if the magazine remains 3.5 crunch only and a marketing gimik for each new WotC release. Now if I haven't lost you yet I am not asking for droping 3.5 crunch and paying atention to what is new. As other have pointed out many old issues are still usable today because of fluf. So to get me to subscribe I would like to see: Articles with more fluf, less crunch. I have no need for 10,000+ feats and PrCs. Articles about how to play, not just how to exploit the rules. Old ecology articles that described the ecology, with the crunch in sidebars. Less fiction, few better stoiries that relate to something else in the issue. Better balance between the WotC settings (Just because Eb is the new thing WotC is pushing doesn't mean you should drop FR and GH). Critical reviews of new WotC books, not just theme issues pushing them. Articles and reviews about 3rd party d20/OGL material. Now I understand you are trying to keep with the current system but as many others have pointed out even those playing 3.5 are fed up with the crunch. I certainly wouldn't ask you to not support the current rules, but there are ways to do it that can attract even those who don't need/want crunch. There is more to D&D than just rules. I would love to have a players magazine that is about the genre in general. [/QUOTE]
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