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<blockquote data-quote="shady" data-source="post: 1936076" data-attributes="member: 13536"><p>This is maybe a different thread, but I find it difficult to believe that WotC's cards group thinks MtG is a bigger brand than Everquest, Warcraft or Buffy. Or that (since it would be done by sub-brand) Mirrodin is a bigger brand than (see previous list). OK not difficult to believe (and I'd suspected as much), but difficult to believe that WotC management lets them think it.</p><p> </p><p> In general, a few points (and again, maybe this should be a different thread, as it's not so related to Dragon):</p><p> - many of the best RPG products and product lines of recent years, have used or introduced specific settings - Eberron, Arcana Unearthed, Iron Kingdoms, Midnight, etc. Some of the stuff from those settings is more widely usable in homebrew, and of course the designers have an eye on that anyhow, but within the new setting context you can bring together a number of new ideas, rules and concepts and play with them in a convincing manner.</p><p> - MtG has a number of interesting settings, mechanisms, creatures etc which could be mapped in interesting ways to D20, at no harm to the MtG brand. In fact MtG retires settings even more ruthlessly than D&D does. I can understand those who dislike the game ... personally I'm a fan, I play casually online, and buy a few theme decks to play with the kids, and enjoy it, and I'm impressed by the thought and imagination that goes into the settings.</p><p> - I'd personally prefer more well thought out setting books (like Ghostwalk) to half empty irrelevancies like Races of Destiny and the Arms & Equipment Guide.</p><p> - And also, I would have thought that as a company they'd be interested in feeding their pre-painted miniatures cash cow with interesting new creatures (which is why I'm skeptical about seeing painting & conversion articles in Dragon).</p></blockquote><p></p>
[QUOTE="shady, post: 1936076, member: 13536"] This is maybe a different thread, but I find it difficult to believe that WotC's cards group thinks MtG is a bigger brand than Everquest, Warcraft or Buffy. Or that (since it would be done by sub-brand) Mirrodin is a bigger brand than (see previous list). OK not difficult to believe (and I'd suspected as much), but difficult to believe that WotC management lets them think it. In general, a few points (and again, maybe this should be a different thread, as it's not so related to Dragon): - many of the best RPG products and product lines of recent years, have used or introduced specific settings - Eberron, Arcana Unearthed, Iron Kingdoms, Midnight, etc. Some of the stuff from those settings is more widely usable in homebrew, and of course the designers have an eye on that anyhow, but within the new setting context you can bring together a number of new ideas, rules and concepts and play with them in a convincing manner. - MtG has a number of interesting settings, mechanisms, creatures etc which could be mapped in interesting ways to D20, at no harm to the MtG brand. In fact MtG retires settings even more ruthlessly than D&D does. I can understand those who dislike the game ... personally I'm a fan, I play casually online, and buy a few theme decks to play with the kids, and enjoy it, and I'm impressed by the thought and imagination that goes into the settings. - I'd personally prefer more well thought out setting books (like Ghostwalk) to half empty irrelevancies like Races of Destiny and the Arms & Equipment Guide. - And also, I would have thought that as a company they'd be interested in feeding their pre-painted miniatures cash cow with interesting new creatures (which is why I'm skeptical about seeing painting & conversion articles in Dragon). [/QUOTE]
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