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Why all players but no DMs?
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<blockquote data-quote="Asmor" data-source="post: 2921527" data-attributes="member: 1154"><p>Keep in mind that this thread is far from representative of the hobby as a whole. ENWorld attracts far more GMs than it does players, and the players it does attract are the sorts that really get into the game and would go looking online for a forum to talk about it...</p><p></p><p>There's only one person I know in two games (one I run, one I play in) who is on ENWorld, and that's because I found him here. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>That said, I would much rather play. I love coming up with characters and just the general fact that players have vastly more reward compared to the effort they put in to things. Yeah, I'm a lazy bastard. Unfortunately, I very rarely get to play. In fact, this game I'm in now is the first time I've had the opportunity to play in someone else's campaign in a couple years.</p><p></p><p>I wouldn't want to give up running games entirely, but if the opportunity arose where I'd get to play regularly for a while I'd totally take it and take a vacation from GMing.</p><p></p><p>On the Pirate Cat scale, I'd say I'm 2:8, although that's largely because of burnout... if I played more, I could see myself swinging down to a 4:6 or even 5:5.</p><p></p><p>Oh, and just to address the original question (why so many don't want to DM), I think it's pretty obvious. A DM has to be a rules lawyer, a mathematician, a psychologist, a sociologist, a writer, a teacher, well-prepared and on top of it all working with players is like herding cats.</p><p></p><p>A player just has to show up (and half the time the bastards can't do that right either).</p></blockquote><p></p>
[QUOTE="Asmor, post: 2921527, member: 1154"] Keep in mind that this thread is far from representative of the hobby as a whole. ENWorld attracts far more GMs than it does players, and the players it does attract are the sorts that really get into the game and would go looking online for a forum to talk about it... There's only one person I know in two games (one I run, one I play in) who is on ENWorld, and that's because I found him here. :) That said, I would much rather play. I love coming up with characters and just the general fact that players have vastly more reward compared to the effort they put in to things. Yeah, I'm a lazy bastard. Unfortunately, I very rarely get to play. In fact, this game I'm in now is the first time I've had the opportunity to play in someone else's campaign in a couple years. I wouldn't want to give up running games entirely, but if the opportunity arose where I'd get to play regularly for a while I'd totally take it and take a vacation from GMing. On the Pirate Cat scale, I'd say I'm 2:8, although that's largely because of burnout... if I played more, I could see myself swinging down to a 4:6 or even 5:5. Oh, and just to address the original question (why so many don't want to DM), I think it's pretty obvious. A DM has to be a rules lawyer, a mathematician, a psychologist, a sociologist, a writer, a teacher, well-prepared and on top of it all working with players is like herding cats. A player just has to show up (and half the time the bastards can't do that right either). [/QUOTE]
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