Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Why all the fuss about who or what is/isn't a god?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shemeska" data-source="post: 2017320" data-attributes="member: 11697"><p>I tend to treat some of the archfiends as true deities, and some of them not. Being a god brings power, but also restrictions and responsibilities that might make it undesirable for more base beings such as archfiends.</p><p></p><p>I think that alot of the controversy seems to stem from TSR/WotC's drastically changing stance of the deific status of such beings, even among same editions of the game, or even among single settings of the same edition. I tend to take the viewpoint of 2e Planescape, even though I'm playing in 3e, though of course I alter some aspects of it to fit my game. Gods are effectively refined and focused belief, nested within a series of precepts and portfolios, whereas archfiends are more raw and less refined, more base alignment than focused beliefs and specific portfolios. </p><p></p><p>Gods are beholden to their followers and requirements of worship, as well as any restrictions placed on them by the overpower of a specific world they have a deific presence upon. Gods tend to act through worshippers and clerics rather than taking a direct role themselves, whereas Archfiends are more direct, don't require worship, and aren't under the same restrictions of activity and deific politics to the same extent. They may be less powerful in some ways, but their scope and range of power may be massive, especially on their own planes compared to a true deity.</p><p></p><p></p><p>But there's always the fact that WotC seems to view archfiends as just BBEGs that are open possibilities for [booming voice]EPIC[/booming voice] PCs to go kill on their lunch breaks with their +42hackmaster swords of kewlness. I find it silly to some extent to view them in the same light as Joe Osyluth, as I find that it deminishes their mystique, the mystique of the planes in general, and dumbs them down from forces of evil that predate many gods into just targets sitting around for level 20 PCs to kill and loot.</p></blockquote><p></p>
[QUOTE="Shemeska, post: 2017320, member: 11697"] I tend to treat some of the archfiends as true deities, and some of them not. Being a god brings power, but also restrictions and responsibilities that might make it undesirable for more base beings such as archfiends. I think that alot of the controversy seems to stem from TSR/WotC's drastically changing stance of the deific status of such beings, even among same editions of the game, or even among single settings of the same edition. I tend to take the viewpoint of 2e Planescape, even though I'm playing in 3e, though of course I alter some aspects of it to fit my game. Gods are effectively refined and focused belief, nested within a series of precepts and portfolios, whereas archfiends are more raw and less refined, more base alignment than focused beliefs and specific portfolios. Gods are beholden to their followers and requirements of worship, as well as any restrictions placed on them by the overpower of a specific world they have a deific presence upon. Gods tend to act through worshippers and clerics rather than taking a direct role themselves, whereas Archfiends are more direct, don't require worship, and aren't under the same restrictions of activity and deific politics to the same extent. They may be less powerful in some ways, but their scope and range of power may be massive, especially on their own planes compared to a true deity. But there's always the fact that WotC seems to view archfiends as just BBEGs that are open possibilities for [booming voice]EPIC[/booming voice] PCs to go kill on their lunch breaks with their +42hackmaster swords of kewlness. I find it silly to some extent to view them in the same light as Joe Osyluth, as I find that it deminishes their mystique, the mystique of the planes in general, and dumbs them down from forces of evil that predate many gods into just targets sitting around for level 20 PCs to kill and loot. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why all the fuss about who or what is/isn't a god?
Top