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Why all the Second Edition Haters?
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<blockquote data-quote="Herpes Cineplex" data-source="post: 1454109" data-attributes="member: 16936"><p>I enjoyed playing 2E at the time, but I also felt it was far and away the worst, most irritating ruleset I ever had to deal with. I put up with a lot from that system just because we had a good GM and I was playing alongside some people who made the experience fun. I also have fond memories of Planescape, which is just such a lovely setting.</p><p></p><p>But I'd never, ever go back and play it again. I'll just take what I liked about the experience (playing with good friends and using an interesting setting) and just use them with a system that isn't a total mess.</p><p></p><p></p><p>I swear, nothing surprised me as much as looking through the D&D3 rulebook and discovering that they'd actually put together a coherent system that worked. I'm not saying 3E was perfect, because no system ever really is, but it had remarkably few blemishes. I compare that to the warty, pus-stained hog of 2E (which seemed on its best days to be only 75% blemishes and 25% good parts), and I can't even bear to look at the 2E rulebooks, let alone consider using them for something.</p><p></p><p>--</p><p>still, it was useful for learning that good games can be played even with bad systems</p><p>ryan</p></blockquote><p></p>
[QUOTE="Herpes Cineplex, post: 1454109, member: 16936"] I enjoyed playing 2E at the time, but I also felt it was far and away the worst, most irritating ruleset I ever had to deal with. I put up with a lot from that system just because we had a good GM and I was playing alongside some people who made the experience fun. I also have fond memories of Planescape, which is just such a lovely setting. But I'd never, ever go back and play it again. I'll just take what I liked about the experience (playing with good friends and using an interesting setting) and just use them with a system that isn't a total mess. I swear, nothing surprised me as much as looking through the D&D3 rulebook and discovering that they'd actually put together a coherent system that worked. I'm not saying 3E was perfect, because no system ever really is, but it had remarkably few blemishes. I compare that to the warty, pus-stained hog of 2E (which seemed on its best days to be only 75% blemishes and 25% good parts), and I can't even bear to look at the 2E rulebooks, let alone consider using them for something. -- still, it was useful for learning that good games can be played even with bad systems ryan [/QUOTE]
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