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Why all the Second Edition Haters?
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<blockquote data-quote="D+1" data-source="post: 1454134" data-attributes="member: 13654"><p>Because the 2E rules, originally touted as an improvement/upgrade to AD&D (1E) rules didn't do much but rearrange deck chairs. It SHOULD have been what 3E is. People played it and probably had no less fun with 2E as 1E,, maybe more, but that doesn't mean they thought highly of the workmanship of the ruleset they were using.</p><p>Because it isn't worth it. There is nothing worthwhile to champion in it. People may prefer 1E or 3E but 2E as rules simply has nothing to recommend it. Yet, as others have noted the SETTINGS that were popular under 2E certainly have their champions and associated websites.</p><p></p><p>I'd NEVER run 2E again unless I simply had no access to any other ruleset for D&D. I'd much prefer to run a 1E game (perhaps incorporating Hackmaster) or even OD&D any day. That's not to say that 2E was a total disaster. There were perhaps worthy efforts at improvements to the rules after its release - there were certainly ENOUGH new rules thrown at the wall (albeit all optional ones) that something decent had to stick. But the basic framework upon which it was all bases was still fatally flawed and nothing less than the TOTAL redesign that 3E performed could begin to address them properly by treating the causes not the symptoms.</p></blockquote><p></p>
[QUOTE="D+1, post: 1454134, member: 13654"] Because the 2E rules, originally touted as an improvement/upgrade to AD&D (1E) rules didn't do much but rearrange deck chairs. It SHOULD have been what 3E is. People played it and probably had no less fun with 2E as 1E,, maybe more, but that doesn't mean they thought highly of the workmanship of the ruleset they were using. Because it isn't worth it. There is nothing worthwhile to champion in it. People may prefer 1E or 3E but 2E as rules simply has nothing to recommend it. Yet, as others have noted the SETTINGS that were popular under 2E certainly have their champions and associated websites. I'd NEVER run 2E again unless I simply had no access to any other ruleset for D&D. I'd much prefer to run a 1E game (perhaps incorporating Hackmaster) or even OD&D any day. That's not to say that 2E was a total disaster. There were perhaps worthy efforts at improvements to the rules after its release - there were certainly ENOUGH new rules thrown at the wall (albeit all optional ones) that something decent had to stick. But the basic framework upon which it was all bases was still fatally flawed and nothing less than the TOTAL redesign that 3E performed could begin to address them properly by treating the causes not the symptoms. [/QUOTE]
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