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Why all the Second Edition Haters?
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<blockquote data-quote="beaver1024" data-source="post: 1456723" data-attributes="member: 12131"><p>I think many people seem to have selective memories about 2e days. I'm definately in the category of 2e hater. Here's some of the things I remember from the bad old days.</p><p></p><p>1) Terribly broken and unbalanced rules. 3e has a lot of unbalanced elements but this is no where near the abomination that is 2e. Additionally there were parts of 2e that confusing and plain stupid. It made my job so hard as DM to try to balance the various broken elements that I grew to hate DMing such a broken system.</p><p></p><p>2) The fluff material in various source books were extremely patronising in the vain of the various "oh elves are the most wonderful overpowered munchkin race in the world but they're a rare and dying race so it's ok for them to be overpowered" :\ . Also the way the materials changed the names of some monsters into more socially palatable names (Devils and Demons anyone)?</p><p></p><p>3) The horrid business practices that threatened and prevented fans from creating materials based on the AD&D rules engine like adventures, campaign worlds, NPCs etc etc.</p></blockquote><p></p>
[QUOTE="beaver1024, post: 1456723, member: 12131"] I think many people seem to have selective memories about 2e days. I'm definately in the category of 2e hater. Here's some of the things I remember from the bad old days. 1) Terribly broken and unbalanced rules. 3e has a lot of unbalanced elements but this is no where near the abomination that is 2e. Additionally there were parts of 2e that confusing and plain stupid. It made my job so hard as DM to try to balance the various broken elements that I grew to hate DMing such a broken system. 2) The fluff material in various source books were extremely patronising in the vain of the various "oh elves are the most wonderful overpowered munchkin race in the world but they're a rare and dying race so it's ok for them to be overpowered" :\ . Also the way the materials changed the names of some monsters into more socially palatable names (Devils and Demons anyone)? 3) The horrid business practices that threatened and prevented fans from creating materials based on the AD&D rules engine like adventures, campaign worlds, NPCs etc etc. [/QUOTE]
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Why all the Second Edition Haters?
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