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*TTRPGs General
Why all the Second Edition Haters?
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<blockquote data-quote="Orius" data-source="post: 1457948" data-attributes="member: 8863"><p>Before I get into this thread, Ill state the reasons that I think are behind it:</p><p></p><p>1. Imbalance. This comes from several things. One, most of the PHBR suppliments were freelanced, and unconnected. So they weren't balanced with each other, which caused problems as time went on. Two, I've heard that a certain amount of frontloading was encouraged, that is good abilities were given to kits near 1st level, because while 2e was set up with 20 levels, most people only played to about level 10 or so. And finally there was Player's Option which had good ideas, but was easily abused.</p><p></p><p>2. Clunkiness. 2e really didn't try to streamline the clutter that had built up in D&D over the previous 15 years. It had proficiencies, psionics, kits and whatnot tacked onto a system that had stuff tacked on all over during the days of 1e. There was no one universal mechanic like d20, there where d20 rolls that were good high, and d20 rolls that were good low, and sometimes the two could get confusing. Once again, Player's Option made things worse by adding more clunkiness.</p><p></p><p>3. T$R attitudes. This is when TSR started throwing lawsuits at people for posting stuff on the Net. That naturally did not help people's opinion of the game. Also, I've heard TSR was more interested in attracting new players than keeping long time players. This alienated people who'd been around since early 1e or earlier, and stuff like promoting FR over Greyhawk probably didn't help either. And of course, there was Lorraine (need I say anything else?) </p><p></p><p>I think that sums up most of it.</p></blockquote><p></p>
[QUOTE="Orius, post: 1457948, member: 8863"] Before I get into this thread, Ill state the reasons that I think are behind it: 1. Imbalance. This comes from several things. One, most of the PHBR suppliments were freelanced, and unconnected. So they weren't balanced with each other, which caused problems as time went on. Two, I've heard that a certain amount of frontloading was encouraged, that is good abilities were given to kits near 1st level, because while 2e was set up with 20 levels, most people only played to about level 10 or so. And finally there was Player's Option which had good ideas, but was easily abused. 2. Clunkiness. 2e really didn't try to streamline the clutter that had built up in D&D over the previous 15 years. It had proficiencies, psionics, kits and whatnot tacked onto a system that had stuff tacked on all over during the days of 1e. There was no one universal mechanic like d20, there where d20 rolls that were good high, and d20 rolls that were good low, and sometimes the two could get confusing. Once again, Player's Option made things worse by adding more clunkiness. 3. T$R attitudes. This is when TSR started throwing lawsuits at people for posting stuff on the Net. That naturally did not help people's opinion of the game. Also, I've heard TSR was more interested in attracting new players than keeping long time players. This alienated people who'd been around since early 1e or earlier, and stuff like promoting FR over Greyhawk probably didn't help either. And of course, there was Lorraine (need I say anything else?) I think that sums up most of it. [/QUOTE]
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Why all the Second Edition Haters?
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