Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Geek Talk & Media
Why ALWAYS the same damned cliche?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="takyris" data-source="post: 1590733" data-attributes="member: 5171"><p>Well, I could quote this:</p><p></p><p></p><p></p><p>Your issue seems to be with the theme itself and not with whether or not the theme is done well. I don't see a use of tropes as being a sign of a complete lack of imagination -- although I will note that your position, if I am understanding you correctly, is a very popular one in the Old School Science Fiction field. Powerful editors decry "character stories" and "the same old thing, only with different characters" and call out for stories with new ideas -- and will, if directly asked, say that they would prefer a story with many original ideas and cardboard characters to a story with well-realized characters telling a popular (and thus, "done before") form of story.</p><p></p><p>I understand that you didn't <strong><em><u>SPECIFICALLY</u></em></strong> say that you wanted it to be completely black and white. I didn't say that you said that. Please tell me what line made you believe that I said that you wanted that. I said that your idea didn't really interest me any more than any other, because I've seen it done badly, like any other idea. And I said I'd rather see an old-fashioned idea done well than a newfangled idea done badly. You brought up Firefly in a negative context, saying that you thought Whedon "wasn't really trying" when he came up with the idea for the Firefly universe. And yet, the Firefly universe is, in my opinion, a very original one, and an original one done well at that -- our heroes aren't paragons of virtue, space combat wasn't glamorized with sound effects or unrealistic dogfighting, and the protagonists served for the side that lost the civil war, with the exact ethics of which side was right and which side was wrong left deliberately unclear. Add to that the lack of aliens, the mixture of high-tech and low-tech, and the cultural diversity, and it seems like a fairly original concept. Perhaps you and I have different definitions of originality.</p><p></p><p>Or perhaps it's just that Whedon was trying to be original in a lot of different ways and said, "Wow, if I try to be original in ALL ways, I'm going to completely lose my viewers, because viewers at some level need something familiar to latch onto," and opted to keep the theme of the outcast hero as something familiar for the reader -- and that just happened to be the one thing you wanted. In which case, sucks <em>etre vous</em>. To demand that a creative work be original in <strong>all ways</strong> would indicate less than complete experience with creating things for users.</p><p></p><p>If you're making a website, you can put the navbar in a weird place (in the middle or at the bottom, instead of on the top or left side), or you can make the navbar function in a weird way (different from normal dropdowns or simple clicks), or you can make it appear strange (odd alien sigils instead of words) -- but you can't do all three. If you do all three, nobody can use your site. Or, if you don't dig on Web stuff: adding one new spice to your dinner gives it a dash of newness. Adding twenty new spices to your dinner makes it taste horrible. </p><p></p><p>This doesn't refer to your idea in a vacuum state, of course -- it's a fine idea, and my point of disagreement wasn't that it would be bad to do it, only that it would be bad to throw out all fiction that uses that element, regardless of whether it was done well or poorly. My originality comments apply only to your supporting example, in which you state that Firefly was less than great because the creative team chose not to be original in one specific area, even while bringing in original elements in many other areas.</p><p></p><p></p><p></p><p>No, I wasn't. Thank you for asking, instead of phrasing it in a manner that might have been construed as rude. Glad we could keep this civil. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="takyris, post: 1590733, member: 5171"] Well, I could quote this: Your issue seems to be with the theme itself and not with whether or not the theme is done well. I don't see a use of tropes as being a sign of a complete lack of imagination -- although I will note that your position, if I am understanding you correctly, is a very popular one in the Old School Science Fiction field. Powerful editors decry "character stories" and "the same old thing, only with different characters" and call out for stories with new ideas -- and will, if directly asked, say that they would prefer a story with many original ideas and cardboard characters to a story with well-realized characters telling a popular (and thus, "done before") form of story. I understand that you didn't [b][i][u]SPECIFICALLY[/u][/i][/b] say that you wanted it to be completely black and white. I didn't say that you said that. Please tell me what line made you believe that I said that you wanted that. I said that your idea didn't really interest me any more than any other, because I've seen it done badly, like any other idea. And I said I'd rather see an old-fashioned idea done well than a newfangled idea done badly. You brought up Firefly in a negative context, saying that you thought Whedon "wasn't really trying" when he came up with the idea for the Firefly universe. And yet, the Firefly universe is, in my opinion, a very original one, and an original one done well at that -- our heroes aren't paragons of virtue, space combat wasn't glamorized with sound effects or unrealistic dogfighting, and the protagonists served for the side that lost the civil war, with the exact ethics of which side was right and which side was wrong left deliberately unclear. Add to that the lack of aliens, the mixture of high-tech and low-tech, and the cultural diversity, and it seems like a fairly original concept. Perhaps you and I have different definitions of originality. Or perhaps it's just that Whedon was trying to be original in a lot of different ways and said, "Wow, if I try to be original in ALL ways, I'm going to completely lose my viewers, because viewers at some level need something familiar to latch onto," and opted to keep the theme of the outcast hero as something familiar for the reader -- and that just happened to be the one thing you wanted. In which case, sucks [i]etre vous[/i]. To demand that a creative work be original in [b]all ways[/b] would indicate less than complete experience with creating things for users. If you're making a website, you can put the navbar in a weird place (in the middle or at the bottom, instead of on the top or left side), or you can make the navbar function in a weird way (different from normal dropdowns or simple clicks), or you can make it appear strange (odd alien sigils instead of words) -- but you can't do all three. If you do all three, nobody can use your site. Or, if you don't dig on Web stuff: adding one new spice to your dinner gives it a dash of newness. Adding twenty new spices to your dinner makes it taste horrible. This doesn't refer to your idea in a vacuum state, of course -- it's a fine idea, and my point of disagreement wasn't that it would be bad to do it, only that it would be bad to throw out all fiction that uses that element, regardless of whether it was done well or poorly. My originality comments apply only to your supporting example, in which you state that Firefly was less than great because the creative team chose not to be original in one specific area, even while bringing in original elements in many other areas. No, I wasn't. Thank you for asking, instead of phrasing it in a manner that might have been construed as rude. Glad we could keep this civil. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Why ALWAYS the same damned cliche?
Top