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General Tabletop Discussion
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Why (and when) did "Adventure Paths" replace modules?
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<blockquote data-quote="delericho" data-source="post: 6830730" data-attributes="member: 22424"><p>Yes, I know. Hence "although it wasn't the first path..." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Other early examples would be GDQ, Dragonlance, and A1-4.</p><p></p><p></p><p></p><p>Yep, and deliberately so - WotC didn't want to lock people into a series because that would mean anyone who didn't like "The Sunless Citadel" wouldn't even look at the other seven adventures.</p><p></p><p>IIRC, the links mostly consisted of a bunch of names - Ashardalon, Gulthais, and the dwarven lord who ruled the "Forge of Fury".</p><p></p><p></p><p></p><p>Yep. A lot of the Pathfinder paths try to build in opportunities for downtime as well, though not always successfully. There's no reason downtime and APs are necessarily incompatible.</p><p></p><p></p><p></p><p>Indeed. We've moved from "mostly standalones" to "mostly paths"; other than right at the start, I don't think we've ever been <em>all</em> one or the other. (WotC, despite focusing their marketing on paths, still produce standalone adventures for the AL. They just don't get the same attention.)</p></blockquote><p></p>
[QUOTE="delericho, post: 6830730, member: 22424"] Yes, I know. Hence "although it wasn't the first path..." :) Other early examples would be GDQ, Dragonlance, and A1-4. Yep, and deliberately so - WotC didn't want to lock people into a series because that would mean anyone who didn't like "The Sunless Citadel" wouldn't even look at the other seven adventures. IIRC, the links mostly consisted of a bunch of names - Ashardalon, Gulthais, and the dwarven lord who ruled the "Forge of Fury". Yep. A lot of the Pathfinder paths try to build in opportunities for downtime as well, though not always successfully. There's no reason downtime and APs are necessarily incompatible. Indeed. We've moved from "mostly standalones" to "mostly paths"; other than right at the start, I don't think we've ever been [i]all[/i] one or the other. (WotC, despite focusing their marketing on paths, still produce standalone adventures for the AL. They just don't get the same attention.) [/QUOTE]
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Why (and when) did "Adventure Paths" replace modules?
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