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Why are 5E Giants Huge size?
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<blockquote data-quote="Upper_Krust" data-source="post: 8258107" data-attributes="member: 326"><p>Hey Mind of Tempest,</p><p></p><p>the point I raised is that the WotC designers consciously made the giants bigger and in combination with the way the 5E rules work, even high level games will not see armies of giants because as I noted, 3 Fire giants (to use one example) are Challenge Rating 21. So if campaigns are going to use LESS giants (than previous editions) why make them as bland as two sword attacks or throw a boulder?</p><p></p><p>Overall I just see 5E giants as a major step backwards in design whatever angle you look at it from.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 8258107, member: 326"] Hey Mind of Tempest, the point I raised is that the WotC designers consciously made the giants bigger and in combination with the way the 5E rules work, even high level games will not see armies of giants because as I noted, 3 Fire giants (to use one example) are Challenge Rating 21. So if campaigns are going to use LESS giants (than previous editions) why make them as bland as two sword attacks or throw a boulder? Overall I just see 5E giants as a major step backwards in design whatever angle you look at it from. [/QUOTE]
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Why are 5E Giants Huge size?
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