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General Tabletop Discussion
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Why Are Ability Scores Necessary?
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<blockquote data-quote="doctorbadwolf" data-source="post: 8010992" data-attributes="member: 6704184"><p>That's a lot more than I'd want to do, tbh, but it isn't a bad idea for someone with a bit more time on their hands.</p><p></p><p>Sure, but with a lot of classes, MCing would require 4 decent scores, which will lead to being pretty mediocre at everything, which is a cost without any real benefit. MC characters are generally not stronger than single class characters. But beyond that, it's weird as hell that you have to be really smart to be really good at religion or nature checks, as a cleric or druid, etc. There are a lot of problems that come from only having so many points for stats, and everything having to be tied to a stat. Rather than chasing down every single issue and coming up with a solution for each one, I'd rather explore a change to the shared root of the problems.</p><p></p><p>The way I look at it for QfC is, you know how smart Einstein is based on how many mental skills he is expert in, his Archetype, and his traits. Heck, even his contacts would probably reflect the fact that he is a professional intellectual. </p><p></p><p>In DnD, you've got fewer skills, and a given character knows fewer skills, so I wouldn't necessarily go all the way to removing ability scores completely. Might be better to figure out 3 scores, or decouple attack, AC, and saving throw DC math from ability scores, and make them exclusively pertain to skills.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8010992, member: 6704184"] That's a lot more than I'd want to do, tbh, but it isn't a bad idea for someone with a bit more time on their hands. Sure, but with a lot of classes, MCing would require 4 decent scores, which will lead to being pretty mediocre at everything, which is a cost without any real benefit. MC characters are generally not stronger than single class characters. But beyond that, it's weird as hell that you have to be really smart to be really good at religion or nature checks, as a cleric or druid, etc. There are a lot of problems that come from only having so many points for stats, and everything having to be tied to a stat. Rather than chasing down every single issue and coming up with a solution for each one, I'd rather explore a change to the shared root of the problems. The way I look at it for QfC is, you know how smart Einstein is based on how many mental skills he is expert in, his Archetype, and his traits. Heck, even his contacts would probably reflect the fact that he is a professional intellectual. In DnD, you've got fewer skills, and a given character knows fewer skills, so I wouldn't necessarily go all the way to removing ability scores completely. Might be better to figure out 3 scores, or decouple attack, AC, and saving throw DC math from ability scores, and make them exclusively pertain to skills. [/QUOTE]
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